Copyright Digital Equipment Corp. All rights reserved.

Description

   This routine creates a thread. A thread is a single, sequential
   flow of control within a program. It is the active execution of a
   designated routine, including any nested routine invocations.

   Successful execution of this routine includes the following
   actions:

   o  The Threads Library creates a thread object to describe
      and control the thread. The thread object includes a thread
      environment block (TEB) that programs can use, with care. (See
      the <sys/types.h> header file on Tru64 UNIX, or the pthread.h
      header file on other platforms.)

   o  The thread argument receives an identifier for the new thread.

   o  An executable thread is created with attributes specified
      by the attr argument (or with default attributes if NULL is
      specified).

   Thread Creation
   The Threads Library creates a thread in the ready state and
   prepares the thread to begin executing its start routine,
   the function passed to pthread_create() as the start_routine
   argument. Depending on the presence of other threads and their
   scheduling and priority attributes, the new thread might start
   executing immediately. The new thread can also preempt its
   creator, depending on the two threads' respective scheduling
   and priority attributes. The caller of pthread_create() can
   synchronize with the new thread using the pthread_join() routine
   or using any mutually agreed upon mutexes, condition variables or
   read-write locks.

   For the duration of the new thread's existence, the Threads
   Library maintains and manages the thread object and other thread
   state overhead. A thread exists until it is both terminated and
   detached. A thread is detached when created if the detachstate
   attribute of its thread object is set to PTHREAD_CREATE_DETACHED.
   It is also detached after any thread returns successfully from
   calling pthread_detach() or pthread_join()  for the thread.
   Termination is explained in the next section (see Thread
   Termination).

   The Threads Library assigns each new thread a thread identifier,
   which is written into the address specified as the pthread_
   create() routine's thread argument. The new thread's thread
   identifier is written before the new thread executes.

   By default, the new thread's scheduling policy and priority
   are inherited from the creating thread-that is, by default,
   the pthread_create() routine ignores the scheduling policy and
   priority set in the specified thread attributes object. Thus,
   to create a thread that is subject to the scheduling policy and
   priority set in the specified thread attributes object, before
   calling pthread_create(), your program must use the pthread_attr_
   setinheritsched() routine to set the inherit thread attributes
   object's scheduling attribute to PTHREAD_EXPLICIT_SCHED.

   On Tru64 UNIX, the signal state of the new thread is initialized
   as follows:

   1. The signal mask is inherited from the creating thread.

   2. The set of signals pending for the new thread is empty.

   If pthread_create() fails, no new thread is created, and the
   contents of the location referenced by thread are undefined.
   Thread Termination
   A thread terminates when one of the following events occurs:

   o  The thread returns from its start routine.

   o  The thread calls the pthread_exit() routine.

   o  The thread is canceled.

   When a thread terminates, the following actions are performed:

   1. A return value (if one is available) is written into the
      terminated thread's thread object, as follows:

      o  If the thread has been canceled, the value PTHREAD_CANCELED
         is written into the thread's thread object.

      o  If the thread terminated by returning from its start
         routine, the return value is copied from the start routine
         (if one is available) into the thread's thread object.
         Alternatively, if the thread explicitly called pthread_
         exit(), the value received in the value_ptr argument (from
         pthread_exit()) is stored in the thread's thread object.

      Another thread can obtain this return value by joining with
      the terminated thread (using pthread_join()).

                                     NOTE

         If the thread terminated by returning from its start
         routine normally and the start routine does not provide a
         return value, the results obtained by joining with that
         thread are unpredictable.

   2. If the termination results from a cancelation request or a
      call to pthread_exit(), the Threads Library calls, in turn,
      each cleanup handler that this thread declared (using pthread_
      cleanup_push()) and that is not yet removed (using pthread_
      cleanup_pop()). (The Threads Library also transfers control to
      any appropriate CATCH, CATCH_ALL, or FINALLY blocks .)

      The Threads Library calls the terminated thread's most
      recently pushed cleanup handler first.

      For C++ programmers: At normal exit from a thread, your
      program will call the appropriate destructor functions, just
      as if an exception had been raised.

   3. To exit the terminated thread due to a call to pthread_exit(),
      the Threads Library raises the pthread_exit_e exception. To
      exit the terminated thread due to cancelation, the Threads
      Library raises the pthread_cancel_e exception.

      Your program can use the exception package to operate on the
      generated exception. (In particular, note that the practice of
      using CATCH handlers in place of pthread_cleanup_push() is not
      portable.)

   4. For each of the terminated thread's thread-specific data keys
      that has a non-NULL value:

      o  The thread's value for the corresponding key is set to
         NULL.

      o  Call each thread-specific data destructor function in this
         multithreaded process' list of destructors.

      Repeat this step until all thread-specific data values in the
      thread are NULL, or for up to a number of iterations equal to
      PTHREAD_DESTRUCTOR_ITERATIONS. This destroys all thread-
      specific data associated with the terminated thread.

   5. Awaken the thread (if there is one) that is currently waiting
      to join with the terminated thread. That is, awaken the thread
      that is waiting in a call to pthread_join().

   6. If the thread is already detached, destroy its thread object.
      Otherwise, the thread continues to exist until detached or
      joined with.