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INHERIT

 The INHERIT attribute indicates the environment file or files to
 be  inherited  by  a  compilation  unit.   The environment files
 specified by  the  INHERIT  attribute  must  already  have  been
 created   in   compilation  units  (by  either  the  ENVIRONMENT
 attribute or a compilation switch).

 Syntax:

    INHERIT( {name-string},...  )

 The compilation unit inherits  one  or  more  environment  files
 named  by  the  file  specifications  in  the name strings.  The
 default file type for an inherited environment file is .PEN.