Copyright Digital Equipment Corp. All rights reserved.

AUTOMATIC_and_STATIC

 Control the storage allocation of variables in subprograms.

 The AUTOMATIC and STATIC attributes can be specified in a type
 declaration statement or an AUTOMATIC or STATIC statement, and take
 one of the following forms:

 Type Declaration Statement:

   type, [att-ls,] AUTOMATIC [,att-ls] ::   v [,v]...
   type, [att-ls,] STATIC    [,att-ls] ::   v [,v]...

 Statement:

    AUTOMATIC  v [,v]...
    STATIC     v [,v]...

    type      Is a data type specifier.

    att-ls    Is an optional list of attribute specifiers.

    v         Is the name of a variable or an array 
              specification. It can be of any type.

 AUTOMATIC and STATIC declarations only affect how data is allocated
 in storage, as follows:

  o  A variable declared as AUTOMATIC and allocated in memory
     resides in the stack storage area.

  o  A variable declared as STATIC and allocated in memory resides
     in the static storage area.

 If you want to retain definitions of variables upon reentry to
 subprograms, you must use the SAVE attribute.

 Automatic variables can reduce memory use because only the
 variables currently being used are allocated to memory.

 Automatic variables allow possible recursion.  With recursion, a
 subprogram can call itself (directly or indirectly), and resulting
 values are available upon a subsequent call or return to the
 subprogram.  For recursion to occur, RECURSIVE must be specified in
 one of the following ways:

  o  As a keyword in a FUNCTION or SUBROUTINE statement

  o  As a compiler option

  o  As an option in an OPTIONS statement


 By default, the compiler allocates local variables of non-recursive
 subprograms, except for allocatable arrays, in the static storage
 area.  The compiler may choose to allocate a variable in temporary
 (stack or register) storage if it notices that the variable is
 always defined before use.  Appropriate use of the SAVE attribute
 can prevent compiler warnings if a variable is used before it is
 defined.

 To change the default for variables, specify them as AUTOMATIC or
 specify RECURSIVE (in one of the ways mentioned above).

 To override any compiler option that may affect variables,
 explicitly specify the variables as AUTOMATIC or STATIC.

                                NOTE

         Variables that are data-initialized, and  variables
         in  COMMON  and  SAVE statements are always static.
         This is regardless of  whether  a  compiler  option
         specifies recursion.


 A variable cannot be specified as AUTOMATIC or STATIC more than
 once in the same scoping unit.

 If the variable is a pointer, AUTOMATIC or STATIC apply only to the
 pointer itself, not to any associated target.

 Some variables cannot be specified as AUTOMATIC or STATIC.  The
 following table shows these restrictions:

 Variable                    AUTOMATIC       STATIC
 --------                    ---------       ------
 Dummy argument                No              No
 Automatic object              No              No
 Common block item             No              Yes
 Use-associated item           No              No
 Function result               No              No
 Component of a derived type   No              No

 A variable can be specified with both the STATIC and SAVE
 attributes.

 If a variable is in a module's outer scope, it can be specified as
 STATIC, but not as AUTOMATIC.

 The AUTOMATIC attribute is compatible with the ALLOCATABLE,
 DIMENSION, POINTER, TARGET, and VOLATILE attributes.

 The STATIC attribute is compatible with the ALLOCATABLE, DIMENSION,
 POINTER, PRIVATE, PUBLIC, SAVE, TARGET, and VOLATILE attributes.