27.4 – Description, Continued...
The following qualifiers affect what output is seen when a watchpoint is reached: /[NO]SILENT /[NO]SOURCE The following qualifiers affect the timing and duration of watchpoints: /AFTER:n /TEMPORARY The following qualifiers apply only to nonstatic variables: /INTO /OVER The following qualifier overrides the debugger's determination of whether a variable is static or nonstatic: /[NO]STATIC NOTE Related commands: (ACTIVATE,DEACTIVATE,SHOW,CANCEL) WATCH MONITOR SET BREAK SET STEP [NO]SOURCE SET TRACE
27.5 – Static and Nonstatic Watchpoints
Static and Nonstatic Watchpoints The technique for setting a watchpoint depends on whether the variable is static or nonstatic. A static variable is associated with the same memory address throughout execution of the program. You can always set a watchpoint on a static variable throughout execution. A nonstatic variable is allocated on the call stack or in a register and has a value only when its defining routine is active (on the call stack). Therefore, you can set a watchpoint on a nonstatic variable only when execution is currently suspended within the scope of the defining routine (including any routine called by the defining routine). The watchpoint is canceled when execution returns from the defining routine. With a nonstatic variable, the debugger traces every instruction to detect any changes in the value of a watched variable or location. Another distinction between static and nonstatic watchpoints is speed of execution. To watch a static variable, the debugger write-protects the page containing the variable. If your program attempts to write to that page, an access violation occurs and the debugger handles the exception, determining whether the watched variable was modified. Except when writing to that page, the program executes at normal speed. To watch a nonstatic variable, the debugger traces every instruction in the variable's defining routine and checks the value of the variable after each instruction has been executed. Since this significantly slows execution, the debugger issues a message when you set a nonstatic watchpoint. As explained in the next paragraphs, /[NO]STATIC, /INTO, and /OVER enable you to exercise some control over speed of execution and other factors when watching variables. The debugger determines whether a variable is static or nonstatic by checking how it is allocated. Typically, a static variable is in P0 space (0 to 3FFFFFFF, hexadecimal); a nonstatic variable is in P1 space (40000000 to 7FFFFFFF) or in a register. The debugger issues a warning if you try to set a watchpoint on a variable that is allocated in P1 space or in a register when execution is not currently suspended within the scope of the defining routine. The /[NO]STATIC qualifiers enable you to override this default behavior. For example, if you have allocated nonstack storage in P1 space, use /STATIC when setting a watchpoint on a variable that is allocated in that storage area. This enables the debugger to use the faster write-protection method of watching the location instead of tracing every instruction. Conversely, if, for example, you have allocated your own call stack in P0 space, use /NOSTATIC when setting a watchpoint on a variable that is allocated on that call stack. This enables the debugger to treat the watchpoint as a nonstatic watchpoint. You can also control the execution speed for nonstatic watchpoints in called routines by using /INTO and /OVER. On Alpha processors, both static and nonstatic watchpoints are available. With static watchpoints, the debugger write-protects the page of memory in which the watched variable is stored. Static watchpoints, therefore, would interfere with the system service itself if not for the debugger's use of system service interception (SSI). If a static watchpoint is in effect then, through system service interception, the debugger deactivates the static watchpoint, asynchronous traps (ASTs), and thread switching, just before the system service call. The debugger reactivates them just after the system service call completes, putting the watchpoint, AST enabling, and thread switching back to their original state and, finally, checking for any watchpoint hits. This behavior is designed to allow the system service to run as it normally would (that is, without write-protected pages) and to prevent the AST code or a different thread from potentially changing the watchpointed location while the watchpoint is deactivated. Be aware of this behavior if, for example, your application tests to see if ASTs are enabled. An active static watchpoint can cause a system service to fail, likely with an ACCVIO status, if the system service is not supported by the system service interception (SSI) vehicle ( SYS$SSISHR on OpenVMS Alpha systems). Any system service that is not in SYS$PUBLIC_VECTORS is unsupported by SSI, including User Written System Services (UWSS) and any loadable system services, such as $MOUNT. When a static watchpoint is active, the debugger write-protects the page containing the variable to be watched. A system service call not supported by SSI can fail if it tries to write to that page of user memory. To avoid this failure, do either of the following: o Deactivate the static watchpoint before the service call. When the call completes, check the watchpoint manually and reactivate it. o Use nonstatic watchpoints. Note that nonstatic watchpoints can slow execution. If a watched location changes during a system service routine, you will be notified, as usual, that the watchpoint occurred. Note that, on rare occasions, stack may show one or more debugger frames on top of the frame or frames for your program. To work around this problem, enter one or more STEP/RETURN commands to get back to your program. System service interception is on by default, but on Alpha processors only, you can disable interception prior to a debugging session by issuing the following command: $ DEFINE SSI$AUTO_ACTIVATE OFF To reenable system service interception, issue one of the following commands: $ DEFINE SSI$AUTO_ACTIVATE ON $ DEASSIGN SSI$AUTO_ACTIVATE
27.6 – Global Section Watchpoints
On Alpha processors, you can set watchpoints on variables or arbitrary program locations in global sections. A global section is a region of memory that is shared among all processes of a multiprocess program. A watchpoint that is set on a location in a global section (a global section watchpoint) triggers when any process modifies the contents of that location. You set a global section watchpoint just as you would set a watchpoint on a static variable. However, because of the way the debugger monitors global section watchpoints, note the following point. When setting watchpoints on arrays or records, performance is improved if you specify individual elements rather than the entire structure with the SET WATCH command. If you set a watchpoint on a location that is not yet mapped to a global section, the watchpoint is treated as a conventional static watchpoint. When the location is subsequently mapped to a global section, the watchpoint is automatically treated as a global section watchpoint and an informational message is issued. The watchpoint is then visible from each process of the multiprocess program. Examples 1.DBG> SET WATCH MAXCOUNT This command establishes a watchpoint on the variable MAXCOUNT. 2.DBG> SET WATCH ARR DBG> GO . . . watch of SUBR\ARR at SUBR\%LINE 12+8 old value: (1): 7 (2): 12 (3): 3 new value: (1): 7 (2): 12 (3): 28 break at SUBR\%LINE 14 DBG> In this example, the SET WATCH command sets a watchpoint on the three-element integer array, ARR. Execution is then resumed with the GO command. The watchpoint triggers whenever any array element changes. In this case, the third element changed. 3.DBG> SET WATCH ARR(3) This command sets a watchpoint on element 3 of array ARR (Fortran array syntax). The watchpoint triggers whenever element 3 changes. 4.DBG> SET WATCH P_ARR[3:5] This command sets a watchpoint on the array slice consisting of elements 3 to 5 of array P_ARR (Pascal array syntax). The watchpoint triggers whenever any of these elements change. 5.DBG> SET WATCH P_ARR[3]:P_ARR[5] This command sets a separate watchpoint on each of elements 3 to 5 of array P_ARR (Pascal array syntax). Each watchpoint triggers whenever its target element changes. 6.DBG> SET TRACE/SILENT SUB2 DO (SET WATCH K) In this example, variable K is a nonstatic variable and is defined only when its defining routine, SUB2, is active (on the call stack). The SET TRACE command sets a tracepoint on SUB2. When the tracepoint is triggered during execution, the DO clause sets a watchpoint on K. The watchpoint is then canceled when execution returns from routine SUB2. The /SILENT qualifier suppresses the "trace . . . " message and the display of source code at the tracepoint. 7.DBG> g %DEBUG-I-ASYNCSSWAT, possible asynchronous system service and static watchpoint collision break at LARGE_UNION\main\%LINE 24192+60 DBG> sho call module name routine name line rel PC abs PC *LARGE_UNION main 24192 00000000000003A0 00000000000303A0 *LARGE_UNION __main 24155 0000000000000110 0000000000030110 FFFFFFFF80B90630 FFFFFFFF80B90630 DBG> ex/sour %line 24192 module LARGE_UNION 24192: sstatus = sys$getsyi (EFN$C_ENF, &sysid, 0, &syi_ile, &myiosb, 0, 0); In this example, an asynchronous write by SYS$QIO to its IOSB output parameter fails if that IOSB is being watched directly or even if it simply lives on the same page as an active static watchpoint. Debugger notices this problem and warns the user about potential collisions between static watchpoints and asynchronous system services.
28 – WINDOW
Creates a screen window definition. This command is not available in the VSI DECwindows Motif for OpenVMS user interface to the debugger. Format SET WINDOW window-name AT (start-line,line-count [,start-column,column-count])
28.1 – Parameters
window-name Specifies the name of the window you are defining. If a window definition with that name already exists, it is canceled in favor of the new definition. start-line Specifies the starting line number of the window. This line displays the window title, or header line. The top line of the screen is line 1. line-count Specifies the number of text lines in the window, not counting the header line. The value must be at least 1. The sum of start- line and line-count must not exceed the current screen height. start-column Specifies the starting column number of the window. This is the column at which the first character of the window is displayed. The leftmost column of the screen is column 1. column-count Specifies the number of characters per line in the window. The value must be at least 1. The sum of start-column and column- count must not exceed the current screen width.
28.2 – Description
A screen window is a rectangular region on the terminal screen through which you can view a display. The SET WINDOW command establishes a window definition by associating a window name with a screen region. You specify the screen region in terms of a starting line and height (line count) and, optionally, a starting column and width (column count). If you do not specify the starting column and column count, the starting column defaults to column 1 and the column count defaults to the current screen width. You can specify a window region in terms of expressions that use the built-in symbols %PAGE and %WIDTH. You can use the names of any windows you have defined with the SET WINDOW command in a DISPLAY command to position displays on the screen. Window definitions are dynamic-that is, window dimensions expand and contract proportionally when a SET TERMINAL command changes the screen width or height. Related commands: DISPLAY (SHOW,CANCEL) DISPLAY (SET,SHOW) TERMINAL (SHOW,CANCEL) WINDOW
28.3 – Examples
1.DBG> SET WINDOW ONELINE AT (1,1) This command defines a window named ONELINE at the top of the screen. The window is one line deep and, by default, spans the width of the screen. 2.DBG> SET WINDOW MIDDLE AT (9,4,30,20) This command defines a window named MIDDLE at the middle of the screen. The window is 4 lines deep starting at line 9, and 20 columns wide starting at column 30. 3.DBG> SET WINDOW FLEX AT (%PAGE/4,%PAGE/2,%WIDTH/4,%WIDTH/2) This command defines a window named FLEX that occupies a region around the middle of the screen and is defined in terms of the current screen height (%PAGE) and width (%WIDTH).