DBG$HELP.HLB  —  DEBUG  SET
expression is false, execution continues and the debugger does not perform the remaining steps. 4. Reports that execution has reached the watchpoint location ("watch of . . . ") unless you specified /SILENT. 5. Reports the old (unmodified) value at the watchpoint location. 6. Reports the new (modified) value at the watchpoint location. 7. Displays the line of source code at which execution is suspended, unless you specified /NOSOURCE or /SILENT when you set the watchpoint or entered a previous SET STEP NOSOURCE command. 8. Executes the commands in a DO clause, if you specified one when you set the watchpoint. If the DO clause contains a GO command, execution continues and the debugger does not perform the next step. 9. Issues the prompt. For high-level language programs, the address expressions you specify with the SET WATCH command are typically variable names. If you specify an absolute memory address that is associated with a compiler-generated type, the debugger symbolizes the address and uses the length in bytes associated with that type to determine the length in bytes of the watchpoint location. If you specify an absolute memory address that the debugger cannot associate with a compiler-generated type, the debugger watches 4 bytes of memory (by default), beginning at the byte identified by the address expression. You can change this length, however, by setting the type to either WORD (SET TYPE WORD, which changes the default length to 2 bytes) or BYTE (SET TYPE BYTE, which changes the default length to 1 byte). SET TYPE LONGWORD restores the default length of 4 bytes. You can set a watchpoint on a range, for example, SET WATCH 30000:300018 The debugger establishes a series of longword watches that cover the range. You can set watchpoints on aggregates (that is, entire arrays or records). A watchpoint set on an array or record triggers if any element of the array or record changes. Thus, you do not need to set watchpoints on individual array elements or record components. Note, however, that you cannot set an aggregate watchpoint on a variant record. You can also set a watchpoint on a record component, on an individual array element, or on an array slice (a range of array elements). A watchpoint set on an array slice triggers if any element within that slice changes. When setting the watchpoint, follow the syntax of the current language.

27.4  –  Description, Continued...

    The following qualifiers affect what output is seen when a
    watchpoint is reached:

       /[NO]SILENT
       /[NO]SOURCE

    The following qualifiers affect the timing and duration of
    watchpoints:

       /AFTER:n
       /TEMPORARY

    The following qualifiers apply only to nonstatic variables:

       /INTO
       /OVER

    The following qualifier overrides the debugger's determination of
    whether a variable is static or nonstatic:

       /[NO]STATIC

                                   NOTE

       Related commands:

          (ACTIVATE,DEACTIVATE,SHOW,CANCEL) WATCH
          MONITOR
          SET BREAK
          SET STEP [NO]SOURCE
          SET TRACE

27.5  –  Static and Nonstatic Watchpoints

    Static and Nonstatic Watchpoints

    The technique for setting a watchpoint depends on whether the
    variable is static or nonstatic.

    A static variable is associated with the same memory address
    throughout execution of the program. You can always set a
    watchpoint on a static variable throughout execution.

    A nonstatic variable is allocated on the call stack or in a
    register and has a value only when its defining routine is active
    (on the call stack). Therefore, you can set a watchpoint on a
    nonstatic variable only when execution is currently suspended
    within the scope of the defining routine (including any routine
    called by the defining routine). The watchpoint is canceled when
    execution returns from the defining routine. With a nonstatic
    variable, the debugger traces every instruction to detect any
    changes in the value of a watched variable or location.

    Another distinction between static and nonstatic watchpoints
    is speed of execution. To watch a static variable, the debugger
    write-protects the page containing the variable. If your program
    attempts to write to that page, an access violation occurs and
    the debugger handles the exception, determining whether the
    watched variable was modified. Except when writing to that page,
    the program executes at normal speed.

    To watch a nonstatic variable, the debugger traces every
    instruction in the variable's defining routine and checks the
    value of the variable after each instruction has been executed.
    Since this significantly slows execution, the debugger issues a
    message when you set a nonstatic watchpoint.

    As explained in the next paragraphs, /[NO]STATIC, /INTO, and
    /OVER enable you to exercise some control over speed of execution
    and other factors when watching variables.

    The debugger determines whether a variable is static or nonstatic
    by checking how it is allocated. Typically, a static variable is
    in P0 space (0 to 3FFFFFFF, hexadecimal); a nonstatic variable is
    in P1 space (40000000 to 7FFFFFFF) or in a register. The debugger
    issues a warning if you try to set a watchpoint on a variable
    that is allocated in P1 space or in a register when execution is
    not currently suspended within the scope of the defining routine.

    The /[NO]STATIC qualifiers enable you to override this default
    behavior. For example, if you have allocated nonstack storage
    in P1 space, use /STATIC when setting a watchpoint on a variable
    that is allocated in that storage area. This enables the debugger
    to use the faster write-protection method of watching the
    location instead of tracing every instruction. Conversely, if,
    for example, you have allocated your own call stack in P0 space,
    use /NOSTATIC when setting a watchpoint on a variable that is
    allocated on that call stack. This enables the debugger to treat
    the watchpoint as a nonstatic watchpoint.

    You can also control the execution speed for nonstatic
    watchpoints in called routines by using /INTO and /OVER.

    On Alpha processors, both static and nonstatic watchpoints are
    available. With static watchpoints, the debugger write-protects
    the page of memory in which the watched variable is stored.
    Static watchpoints, therefore, would interfere with the system
    service itself if not for the debugger's use of system service
    interception (SSI).

    If a static watchpoint is in effect then, through system service
    interception, the debugger deactivates the static watchpoint,
    asynchronous traps (ASTs), and thread switching, just before the
    system service call. The debugger reactivates them just after
    the system service call completes, putting the watchpoint, AST
    enabling, and thread switching back to their original state
    and, finally, checking for any watchpoint hits. This behavior
    is designed to allow the system service to run as it normally
    would (that is, without write-protected pages) and to prevent
    the AST code or a different thread from potentially changing the
    watchpointed location while the watchpoint is deactivated. Be
    aware of this behavior if, for example, your application tests to
    see if ASTs are enabled.

    An active static watchpoint can cause a system service to fail,
    likely with an ACCVIO status, if the system service is not
    supported by the system service interception (SSI) vehicle (
    SYS$SSISHR on OpenVMS Alpha systems). Any system service that is
    not in SYS$PUBLIC_VECTORS is unsupported by SSI, including User
    Written System Services (UWSS) and any loadable system services,
    such as $MOUNT.

    When a static watchpoint is active, the debugger write-protects
    the page containing the variable to be watched. A system service
    call not supported by SSI can fail if it tries to write to that
    page of user memory.

    To avoid this failure, do either of the following:

    o  Deactivate the static watchpoint before the service call.
       When the call completes, check the watchpoint manually and
       reactivate it.

    o  Use nonstatic watchpoints. Note that nonstatic watchpoints can
       slow execution.

    If a watched location changes during a system service routine,
    you will be notified, as usual, that the watchpoint occurred.
    Note that, on rare occasions, stack may show one or more debugger
    frames on top of the frame or frames for your program. To work
    around this problem, enter one or more STEP/RETURN commands to
    get back to your program.

    System service interception is on by default, but on Alpha
    processors only, you can disable interception prior to a
    debugging session by issuing the following command:

    $  DEFINE SSI$AUTO_ACTIVATE OFF

    To reenable system service interception, issue one of the
    following commands:

    $  DEFINE SSI$AUTO_ACTIVATE ON
    $  DEASSIGN SSI$AUTO_ACTIVATE

27.6  –  Global Section Watchpoints

    On Alpha processors, you can set watchpoints on variables or
    arbitrary program locations in global sections. A global section
    is a region of memory that is shared among all processes of a
    multiprocess program. A watchpoint that is set on a location in
    a global section (a global section watchpoint) triggers when any
    process modifies the contents of that location.

    You set a global section watchpoint just as you would set a
    watchpoint on a static variable. However, because of the way the
    debugger monitors global section watchpoints, note the following
    point. When setting watchpoints on arrays or records, performance
    is improved if you specify individual elements rather than the
    entire structure with the SET WATCH command.

    If you set a watchpoint on a location that is not yet mapped to
    a global section, the watchpoint is treated as a conventional
    static watchpoint. When the location is subsequently mapped
    to a global section, the watchpoint is automatically treated
    as a global section watchpoint and an informational message is
    issued. The watchpoint is then visible from each process of the
    multiprocess program.

    Examples

    1.DBG> SET WATCH MAXCOUNT

    This command establishes a watchpoint on the variable MAXCOUNT.

    2.DBG> SET WATCH ARR
      DBG> GO
           . . .
      watch of SUBR\ARR at SUBR\%LINE 12+8
         old value:
          (1):         7
          (2):         12
          (3):         3
         new value:
          (1):         7
          (2):         12
          (3):         28

      break at SUBR\%LINE 14
      DBG>

    In this example, the SET WATCH command sets a watchpoint on
    the three-element integer array, ARR. Execution is then resumed
    with the GO command. The watchpoint triggers whenever any array
    element changes. In this case, the third element changed.

    3.DBG> SET WATCH ARR(3)

    This command sets a watchpoint on element 3 of array ARR (Fortran
    array syntax). The watchpoint triggers whenever element 3
    changes.

    4.DBG> SET WATCH P_ARR[3:5]

    This command sets a watchpoint on the array slice consisting
    of elements 3 to 5 of array P_ARR (Pascal array syntax). The
    watchpoint triggers whenever any of these elements change.

    5.DBG> SET WATCH P_ARR[3]:P_ARR[5]

    This command sets a separate watchpoint on each of elements 3 to
    5 of array P_ARR (Pascal array syntax). Each watchpoint triggers
    whenever its target element changes.

    6.DBG> SET TRACE/SILENT SUB2 DO (SET WATCH K)

    In this example, variable K is a nonstatic variable and is
    defined only when its defining routine, SUB2, is active (on
    the call stack). The SET TRACE command sets a tracepoint on
    SUB2. When the tracepoint is triggered during execution, the
    DO clause sets a watchpoint on K. The watchpoint is then canceled
    when execution returns from routine SUB2. The /SILENT qualifier
    suppresses the "trace . . . " message and the display of source
    code at the tracepoint.

    7.DBG> g
      %DEBUG-I-ASYNCSSWAT, possible asynchronous system service and static
      watchpoint collision break at LARGE_UNION\main\%LINE 24192+60
      DBG> sho call
      module name      routine name     line        rel PC             abs PC
      *LARGE_UNION     main             24192   00000000000003A0    00000000000303A0
      *LARGE_UNION     __main           24155   0000000000000110    0000000000030110
                                                FFFFFFFF80B90630    FFFFFFFF80B90630
      DBG> ex/sour %line 24192
      module LARGE_UNION
      24192:    sstatus = sys$getsyi (EFN$C_ENF, &sysid, 0, &syi_ile, &myiosb, 0, 0);

    In this example, an asynchronous write by SYS$QIO to its IOSB
    output parameter fails if that IOSB is being watched directly
    or even if it simply lives on the same page as an active static
    watchpoint.

    Debugger notices this problem and warns the user about potential
    collisions between static watchpoints and asynchronous system
    services.

28  –  WINDOW

    Creates a screen window definition. This command is not available
    in the VSI DECwindows Motif for OpenVMS user interface to the
    debugger.

    Format

      SET WINDOW  window-name

                  AT (start-line,line-count

                  [,start-column,column-count])

28.1  –  Parameters

 window-name

    Specifies the name of the window you are defining. If a window
    definition with that name already exists, it is canceled in favor
    of the new definition.

 start-line

    Specifies the starting line number of the window. This line
    displays the window title, or header line. The top line of the
    screen is line 1.

 line-count

    Specifies the number of text lines in the window, not counting
    the header line. The value must be at least 1. The sum of start-
    line and line-count must not exceed the current screen height.

 start-column

    Specifies the starting column number of the window. This is the
    column at which the first character of the window is displayed.
    The leftmost column of the screen is column 1.

 column-count

    Specifies the number of characters per line in the window. The
    value must be at least 1. The sum of start-column and column-
    count must not exceed the current screen width.

28.2  –  Description

    A screen window is a rectangular region on the terminal screen
    through which you can view a display. The SET WINDOW command
    establishes a window definition by associating a window name
    with a screen region. You specify the screen region in terms of a
    starting line and height (line count) and, optionally, a starting
    column and width (column count). If you do not specify the
    starting column and column count, the starting column defaults
    to column 1 and the column count defaults to the current screen
    width.

    You can specify a window region in terms of expressions that use
    the built-in symbols %PAGE and %WIDTH.

    You can use the names of any windows you have defined with the
    SET WINDOW command in a DISPLAY command to position displays on
    the screen.

    Window definitions are dynamic-that is, window dimensions expand
    and contract proportionally when a SET TERMINAL command changes
    the screen width or height.

    Related commands:

       DISPLAY
       (SHOW,CANCEL) DISPLAY
       (SET,SHOW) TERMINAL
       (SHOW,CANCEL) WINDOW

28.3  –  Examples

    1.DBG> SET WINDOW ONELINE AT (1,1)

      This command defines a window named ONELINE at the top of the
      screen. The window is one line deep and, by default, spans the
      width of the screen.

    2.DBG> SET WINDOW MIDDLE AT (9,4,30,20)

      This command defines a window named MIDDLE at the middle of the
      screen. The window is 4 lines deep starting at line 9, and 20
      columns wide starting at column 30.

    3.DBG> SET WINDOW FLEX AT (%PAGE/4,%PAGE/2,%WIDTH/4,%WIDTH/2)

      This command defines a window named FLEX that occupies a region
      around the middle of the screen and is defined in terms of the
      current screen height (%PAGE) and width (%WIDTH).
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