/* * gd_gd2.c * * Implements the I/O and support for the GD2 format. * * Changing the definition of GD2_DBG (below) will cause copious messages * to be displayed while it processes requests. * * Designed, Written & Copyright 1999, Philip Warner. * */ #include #include #include #include #include #include #include "gd.h" #include "gdhelpers.h" #define TRUE 1 #define FALSE 0 /* Use this for commenting out debug-print statements. */ /* Just use the first '#define' to allow all the prints... */ /*#define GD2_DBG(s) (s) */ #define GD2_DBG(s) typedef struct { int offset; int size; } t_chunk_info; extern int _gdGetColors(gdIOCtx *in, gdImagePtr im); extern void _gdPutColors(gdImagePtr im, gdIOCtx *out); /* */ /* Read the extra info in the gd2 header. */ /* */ static int _gd2GetHeader(gdIOCtxPtr in, int *sx, int *sy, int *cs, int *vers, int *fmt, int *ncx, int *ncy, t_chunk_info **chunkIdx) { int i; int ch; char id[5]; t_chunk_info *cidx; int sidx; int nc; GD2_DBG(printf("Reading gd2 header info\n")); for (i = 0; i < 4; i++) { ch = gdGetC(in); if (ch == EOF) { goto fail1; }; id[i] = ch; }; id[4] = 0; GD2_DBG(printf("Got file code: %s\n", id)); /* Equiv. of 'magick'. */ if (strcmp(id,GD2_ID) != 0) { GD2_DBG(printf("Not a valid gd2 file\n")); goto fail1; }; /* Version */ if (gdGetWord(vers, in) != 1) { goto fail1; }; GD2_DBG(printf("Version: %d\n", *vers)); if (*vers != 1) { GD2_DBG(printf("Bad version: %d\n", *vers)); goto fail1; }; /* Image Size */ if (!gdGetWord(sx, in)) { GD2_DBG(printf("Could not get x-size\n")); goto fail1; } if (!gdGetWord(sy, in)) { GD2_DBG(printf("Could not get y-size\n")); goto fail1; } GD2_DBG(printf("Image is %dx%d\n", *sx, *sy)); /* Chunk Size */ if (gdGetWord(cs, in) != 1) { goto fail1; }; GD2_DBG(printf("ChunkSize: %d\n", *cs)); if ( (*cs < GD2_CHUNKSIZE_MIN) || (*cs > GD2_CHUNKSIZE_MAX)) { GD2_DBG(printf("Bad chunk size: %d\n", *cs)); goto fail1; }; /* Data Format */ if (gdGetWord(fmt, in) != 1) { goto fail1; }; GD2_DBG(printf("Format: %d\n", *fmt)); if ((*fmt != GD2_FMT_RAW) && (*fmt != GD2_FMT_COMPRESSED)) { GD2_DBG(printf("Bad data format: %d\n", *fmt)); goto fail1; }; /* # of chunks wide */ if (gdGetWord(ncx, in) != 1) { goto fail1; }; GD2_DBG(printf("%d Chunks Wide\n", *ncx)); /* # of chunks high */ if (gdGetWord(ncy, in) != 1) { goto fail1; }; GD2_DBG(printf("%d Chunks vertically\n", *ncy)); if ((*fmt) == GD2_FMT_COMPRESSED) { nc = (*ncx) * (*ncy); GD2_DBG(printf("Reading %d chunk index entries\n", nc)); sidx = sizeof(t_chunk_info) * nc; cidx = gdCalloc(sidx,1); for (i = 0; i < nc; i++) { if (gdGetInt(&cidx[i].offset, in) != 1) { goto fail1; }; if (gdGetInt(&cidx[i].size, in) != 1) { goto fail1; }; }; *chunkIdx = cidx; }; GD2_DBG(printf("gd2 header complete\n")); return 1; fail1: return 0; } static gdImagePtr _gd2CreateFromFile(gdIOCtxPtr in, int *sx, int *sy, int *cs, int *vers, int *fmt, int *ncx, int *ncy, t_chunk_info **cidx) { gdImagePtr im; if (_gd2GetHeader(in, sx, sy, cs, vers, fmt, ncx, ncy, cidx) != 1) { GD2_DBG(printf("Bad GD2 header\n")); goto fail1; } im = gdImageCreate(*sx, *sy); if (im == NULL) { GD2_DBG(printf("Could not create gdImage\n")); goto fail1; }; if (!_gdGetColors(in, im)) { GD2_DBG(printf("Could not read color palette\n")); goto fail2; } GD2_DBG(printf("Image palette completed: %d colours\n", im->colorsTotal)); return im; fail2: gdImageDestroy(im); return 0; fail1: return 0; } static int _gd2ReadChunk(int offset, char *compBuf, int compSize, char *chunkBuf, uLongf *chunkLen, gdIOCtx *in) { int zerr; if (gdTell(in) != offset) { GD2_DBG(printf("Positioning in file to %d\n",offset)); gdSeek(in,offset); } else { GD2_DBG(printf("Already Positioned in file to %d\n",offset)); }; /* Read and uncompress an entire chunk. */ GD2_DBG(printf("Reading file\n")); if (gdGetBuf(compBuf, compSize, in) != compSize) { return FALSE; }; GD2_DBG(printf("Got %d bytes. Uncompressing into buffer of %d bytes\n", compSize, *chunkLen)); zerr = uncompress((unsigned char *) chunkBuf, chunkLen, (unsigned char *) compBuf, compSize); if (zerr != Z_OK) { GD2_DBG(printf("Error %d from uncompress\n",zerr)); return FALSE; }; GD2_DBG(printf("Got chunk\n")); return TRUE; } gdImagePtr gdImageCreateFromGd2(FILE *inFile) { gdIOCtx *in = gdNewFileCtx(inFile); gdImagePtr im; im = gdImageCreateFromGd2Ctx(in); in->free(in); return im; } gdImagePtr gdImageCreateFromGd2Ctx(gdIOCtxPtr in) { int sx, sy; int i; int ncx, ncy, nc, cs, cx, cy; int x, y, ylo, yhi, xlo, xhi; int ch, vers, fmt; t_chunk_info *chunkIdx = NULL; /* So we can gdFree it with impunity. */ char *chunkBuf = NULL; /* So we can gdFree it with impunity. */ int chunkNum = 0; int chunkMax; uLongf chunkLen; int chunkPos; int compMax; char *compBuf = NULL; /* So we can gdFree it with impunity. */ gdImagePtr im; /* Get the header */ im = _gd2CreateFromFile(in, &sx, &sy, &cs, &vers, &fmt, &ncx, &ncy, &chunkIdx); if (im == NULL) { return 0; }; nc = ncx * ncy; if (fmt == GD2_FMT_COMPRESSED) { /* Find the maximum compressed chunk size. */ compMax = 0; for (i=0; (i < nc) ; i++) { if ( chunkIdx[i].size > compMax) { compMax = chunkIdx[i].size; }; }; compMax++; /* Allocate buffers */ chunkMax = cs * cs; chunkBuf = gdCalloc(chunkMax,1); compBuf = gdCalloc(compMax,1); GD2_DBG(printf("Largest compressed chunk is %d bytes\n",compMax)); }; /* if ( (ncx != sx / cs) || (ncy != sy / cs)) { */ /* goto fail2; */ /* }; */ /* Read the data... */ for (cy=0; (cy < ncy); cy++) { for (cx=0; (cx < ncx); cx++) { ylo = cy * cs; yhi = ylo + cs; if (yhi > im->sy) { yhi = im->sy; }; GD2_DBG(printf("Processing Chunk %d (%d, %d), y from %d to %d\n",chunkNum, cx, cy, ylo, yhi)); if (fmt == GD2_FMT_COMPRESSED) { chunkLen = chunkMax; if (!_gd2ReadChunk( chunkIdx[chunkNum].offset, compBuf, chunkIdx[chunkNum].size, chunkBuf, &chunkLen, in)) { GD2_DBG(printf("Error reading comproessed chunk\n")); goto fail2; }; chunkPos = 0; }; for (y= ylo ; (y < yhi); y++) { xlo = cx * cs; xhi = xlo + cs; if (xhi > im->sx) { xhi = im->sx; }; /*GD2_DBG(printf("y=%d: ",y)); */ if (fmt == GD2_FMT_RAW) { for (x= xlo ; x < xhi; x++) { ch = gdGetC(in); if (ch == EOF) { ch = 0; /*printf("EOF while reading\n"); */ /*gdImageDestroy(im); */ /*return 0; */ } /*GD2_DBG(printf(" (%d, %d)", x, y)); */ im->pixels[y][x] = ch; } } else { for (x= xlo ; x < xhi; x++) { im->pixels[y][x] = chunkBuf[chunkPos++]; }; }; /*GD2_DBG(printf("\n")); */ }; chunkNum++; }; }; GD2_DBG(printf("Freeing memory\n")); gdFree(chunkBuf); gdFree(compBuf); gdFree(chunkIdx); GD2_DBG(printf("Done\n")); return im; fail2: gdImageDestroy(im); gdFree(chunkBuf); gdFree(compBuf); gdFree(chunkIdx); return 0; } gdImagePtr gdImageCreateFromGd2Part(FILE *inFile, int srcx, int srcy, int w, int h) { gdImagePtr im; gdIOCtx *in = gdNewFileCtx(inFile); im = gdImageCreateFromGd2PartCtx(in, srcx, srcy, w, h); in->free(in); return im; } gdImagePtr gdImageCreateFromGd2PartCtx(gdIOCtx *in, int srcx, int srcy, int w, int h) { int scx, scy, ecx, ecy, fsx, fsy; int nc, ncx, ncy, cs, cx, cy; int x, y, ylo, yhi, xlo, xhi; int dstart, dpos; int i; int ch, vers, fmt; t_chunk_info *chunkIdx = NULL; char *chunkBuf = NULL; int chunkNum; int chunkMax; uLongf chunkLen; int chunkPos; int compMax; char *compBuf = NULL; gdImagePtr im; /* */ /* The next few lines are basically copied from gd2CreateFromFile */ /* - we change the file size, so don't want to use the code directly. */ /* but we do need to know the file size. */ /* */ if (_gd2GetHeader(in, &fsx, &fsy, &cs, &vers, &fmt, &ncx, &ncy, &chunkIdx) != 1) { goto fail1; } GD2_DBG(printf("File size is %dx%d\n", fsx, fsy)); /* This is the difference - make a file based on size of chunks. */ im = gdImageCreate(w, h); if (im == NULL) { goto fail1; }; if (!_gdGetColors(in, im)) { goto fail2; } GD2_DBG(printf("Image palette completed: %d colours\n", im->colorsTotal)); /* Process the header info */ nc = ncx * ncy; if (fmt == GD2_FMT_COMPRESSED) { /* Find the maximum compressed chunk size. */ compMax = 0; for (i=0; (i < nc) ; i++) { if ( chunkIdx[i].size > compMax) { compMax = chunkIdx[i].size; }; }; compMax++; chunkMax = cs * cs; chunkBuf = gdCalloc(chunkMax,1); compBuf = gdCalloc(compMax,1); }; /* Don't bother with this... */ /* if ( (ncx != sx / cs) || (ncy != sy / cs)) { */ /* goto fail2; */ /* }; */ /* Work out start/end chunks */ scx = srcx / cs; scy = srcy / cs; if (scx < 0) { scx = 0;}; if (scy < 0) { scy = 0;}; ecx = (srcx + w) / cs; ecy = (srcy + h) / cs; if (ecx >= ncx) { ecx = ncx - 1;}; if (ecy >= ncy) { ecy = ncy - 1;}; /* Remember file position of image data. */ dstart = gdTell(in); GD2_DBG(printf("Data starts at %d\n",dstart)); /* Loop through the chunks. */ for (cy=scy ; (cy <= ecy); cy++) { ylo = cy * cs; yhi = ylo + cs; if (yhi > fsy) { yhi = fsy; }; for (cx=scx; (cx <= ecx); cx++) { xlo = cx * cs; xhi = xlo + cs; if (xhi > fsx) { xhi = fsx; }; GD2_DBG(printf("Processing Chunk (%d, %d), from %d to %d\n",cx, cy, ylo, yhi)); if (fmt == GD2_FMT_RAW) { GD2_DBG(printf("Using raw format data\n")); dpos = cy * (cs * fsx) + cx * cs * (yhi-ylo) + dstart; if (gdSeek(in, dpos) != 0) { printf("Error from seek: %d\n",errno); goto fail2; }; GD2_DBG(printf("Reading (%d, %d) from position %d\n",cx,cy,dpos-dstart)); } else { chunkNum = cx + cy * ncx; chunkLen = chunkMax; if (!_gd2ReadChunk( chunkIdx[chunkNum].offset, compBuf, chunkIdx[chunkNum].size, chunkBuf, &chunkLen, in)) { printf("Error reading comproessed chunk\n"); goto fail2; }; chunkPos= 0; GD2_DBG(printf("Reading (%d, %d) from chunk %d\n",cx,cy,chunkNum)); }; GD2_DBG(printf(" into (%d, %d) - (%d, %d)\n", xlo, ylo, xhi, yhi)); for (y=ylo ; (y < yhi); y++) { for (x= xlo ; x < xhi; x++) { if (fmt == GD2_FMT_RAW) { ch = gdGetC(in); if (ch == EOF) { ch = 0; /*printf("EOF while reading file\n"); */ /*goto fail2; */ }; } else { ch = chunkBuf[chunkPos++]; }; /* Only use a point that is in the image. */ if ( (x >= srcx) && (x < (srcx + w)) && (x < fsx) && (x >= 0) && (y >= srcy) && (y < (srcy + h)) && (y < fsy) && (y >= 0) ) { im->pixels[y-srcy][x-srcx] = ch; } }; }; }; }; gdFree(chunkBuf); gdFree(compBuf); gdFree(chunkIdx); return im; fail2: gdImageDestroy(im); fail1: gdFree(chunkBuf); gdFree(compBuf); gdFree(chunkIdx); return 0; } static void _gd2PutHeader(gdImagePtr im, gdIOCtx *out, int cs, int fmt, int cx, int cy) { int i; /* Send the gd2 id, to verify file format. */ for (i = 0; i < 4; i++) { gdPutC((unsigned char)(GD2_ID[i]), out); }; /* */ /* We put the version info first, so future versions can easily change header info. */ /* */ gdPutWord(GD2_VERS, out); gdPutWord(im->sx, out); gdPutWord(im->sy, out); gdPutWord(cs, out); gdPutWord(fmt, out); gdPutWord(cx, out); gdPutWord(cy, out); } static void _gdImageGd2(gdImagePtr im, gdIOCtx *out, int cs, int fmt) { int ncx, ncy, cx, cy; int x, y, ylo, yhi, xlo, xhi; int chunkLen; int chunkNum = 0; char *chunkData = NULL; /* So we can gdFree it with impunity. */ char *compData = NULL; /* So we can gdFree it with impunity. */ uLongf compLen; int idxPos; int idxSize; t_chunk_info *chunkIdx = NULL; int posSave; int compMax; /*printf("Trying to write GD2 file\n"); */ /* */ /* Force fmt to a valid value since we don't return anything. */ /* */ if ( (fmt == 0) || ( (fmt != GD2_FMT_RAW) && (fmt != GD2_FMT_COMPRESSED) ) ) { fmt = GD2_FMT_COMPRESSED; }; /* */ /* Make sure chunk size is valid. These are arbitrary values; 64 because it seems */ /* a little silly to expect performance improvements on a 64x64 bit scale, and */ /* 4096 because we buffer one chunk, and a 16MB buffer seems a little largei - it may be */ /* OK for one user, but for another to read it, they require the buffer. */ /* */ if (cs == 0) { cs = GD2_CHUNKSIZE; } else if (cs < GD2_CHUNKSIZE_MIN) { cs = GD2_CHUNKSIZE_MIN; } else if (cs > GD2_CHUNKSIZE_MAX) { cs = GD2_CHUNKSIZE_MAX; }; /* Work out number of chunks. */ ncx = im->sx / cs + 1; ncy = im->sy / cs + 1; /* Write the standard header. */ _gd2PutHeader(im, out, cs, fmt, ncx, ncy); if (fmt == GD2_FMT_COMPRESSED) { /* */ /* Work out size of buffer for compressed data, If CHUNKSIZE is large, */ /* then these will be large! */ /* */ /* The zlib notes say output buffer size should be (input size) * 1.01 * 12 */ /* - we'll use 1.02 to be paranoid. */ /* */ compMax = cs * cs * 1.02 + 12; /* */ /* Allocate the buffers. */ /* */ chunkData = gdCalloc(cs*cs,1); compData = gdCalloc(compMax,1); /* */ /* Save the file position of chunk index, and allocate enough space for */ /* each chunk_info block . */ /* */ idxPos = gdTell(out); idxSize = ncx * ncy * sizeof(t_chunk_info); GD2_DBG(printf("Index size is %d\n", idxSize)); gdSeek(out,idxPos+idxSize); chunkIdx = gdCalloc(idxSize * sizeof(t_chunk_info),1); }; _gdPutColors(im, out); GD2_DBG(printf("Size: %dx%d\n", im->sx, im->sy)); GD2_DBG(printf("Chunks: %dx%d\n", ncx, ncy)); for (cy=0; (cy < ncy); cy++) { for (cx=0; (cx < ncx); cx++) { ylo = cy * cs; yhi = ylo + cs; if (yhi > im->sy) { yhi = im->sy; }; GD2_DBG(printf("Processing Chunk (%dx%d), y from %d to %d\n",cx, cy, ylo, yhi)); chunkLen = 0; for (y= ylo ; (y < yhi); y++) { /*GD2_DBG(printf("y=%d: ",y)); */ xlo = cx * cs; xhi = xlo + cs; if (xhi > im->sx) { xhi = im->sx; }; if (fmt == GD2_FMT_COMPRESSED) { for (x= xlo ; x < xhi; x++) { /*GD2_DBG(printf("%d...",x)); */ chunkData[chunkLen++] = im->pixels[y][x]; }; } else { for (x= xlo ; x < xhi; x++) { /*GD2_DBG(printf("%d, ",x)); */ gdPutC((unsigned char)im->pixels[y][x], out); }; }; /*GD2_DBG(printf("y=%d done.\n",y)); */ }; if (fmt == GD2_FMT_COMPRESSED) { compLen = compMax; if (compress((unsigned char *) &compData[0], &compLen, (unsigned char *) &chunkData[0], chunkLen) != Z_OK) { printf("Error from compressing\n"); } else { chunkIdx[chunkNum].offset = gdTell(out); chunkIdx[chunkNum++].size = compLen; GD2_DBG(printf("Chunk %d size %d offset %d\n",chunkNum, chunkIdx[chunkNum-1].size, chunkIdx[chunkNum-1].offset)); if (gdPutBuf(compData, compLen, out) <= 0) { /* Any alternate suggestions for handling this? */ printf("Error %d on write\n", errno); }; }; }; }; }; if (fmt == GD2_FMT_COMPRESSED) { /* Save the position, write the index, restore position (paranoia). */ GD2_DBG(printf("Seeking %d to write index\n",idxPos)); posSave = gdTell(out); gdSeek(out,idxPos); GD2_DBG(printf("Writing index\n")); for (x = 0; x < chunkNum; x++) { GD2_DBG(printf("Chunk %d size %d offset %d\n", x, chunkIdx[x].size, chunkIdx[x].offset)); gdPutInt(chunkIdx[x].offset, out); gdPutInt(chunkIdx[x].size, out); }; /* We don't use fwrite for *endian reasons. */ /*fwrite(chunkIdx, sizeof(int)*2, chunkNum, out); */ gdSeek(out, posSave); }; GD2_DBG(printf("Freeing memory\n")); gdFree(chunkData); gdFree(compData); gdFree(chunkIdx); GD2_DBG(printf("Done\n")); /*printf("Memory block size is %d\n",gdTell(out)); */ } void gdImageGd2(gdImagePtr im, FILE *outFile, int cs, int fmt) { gdIOCtx *out = gdNewFileCtx(outFile); _gdImageGd2(im, out, cs, fmt); out->free(out); } void* gdImageGd2Ptr(gdImagePtr im, int cs, int fmt, int *size) { void *rv; gdIOCtx *out = gdNewDynamicCtx(2048, NULL); _gdImageGd2(im, out, cs, fmt); rv = gdDPExtractData(out, size); out->free(out); return rv; }