1 – Boot
1.1 – MOP
1.1.1 – Circuit
Causes the system you are managing to send a boot message to an adjacent system so the adjacent system will load itself. (The Phase V NCL BOOT MOP CIRCUIT command is roughly equivalent to the Phase IV NCP TRIGGER VIA command.) If you chose optionally to enter a Client name in the previous menu, the default boot parameters for this operation are obtained by looking up the information for that MOP Client, and the parameters present in the current display. The required arguments for this boot operation are: o Address The LAN address of the target node on the circuit named in the circuit argument. o Circuit The MOP circuit you have currently selected for the boot operation. The optional arguments for this boot operation are: o Client A client entity to be used for this operation, if you provided one in the previous display. o Device Provides some information required by the target system for the boot operation. o Script ID Script file required by the target system for boot. o Software ID System image required by the target system for boot. o Verification A hex string that must match a verification code at the receiving system in order to trigger the bootstrap mechanism so that the downline load can be performed. The default is '0000000000000000'H, or %x00-00-00-00-00-00-00-00. Pressing the OK button will cause the boot command to be executed and will return control back to the main window. Pressing the RESET button will cause all the arguments to be reset back to the state they were in when you first entered this display. Pressing the CANCEL button will return you to the main window. No boot command will be issued.
1.1.2 – Client
Causes the system you are managing to send a boot message to an adjacent system so that the adjacent system will load itself. (The Phase V NCL BOOT MOP CLIENT command is roughly equivalent to the Phase IV NCP TRIGGER NODE command). The required arguments for this boot operation are: o Address The LAN address of the target node on the circuit named in the circuit argument. o Circuit The MOP circuit over which the boot operation is to occur. The optional arguments for this boot operation are: o Device Provides some information required by the target system for the boot operation. o Script ID Script file required by the target system for boot. o Software ID System image required by the target system for boot. o Verification A hex string that must match a verification code at the receiving system in order to trigger the bootstrap mechanism so that the downline load can be performed. The default is '0000000000000000'H, or %x00-00-00-00-00-00-00-00. Pressing the OK button will cause the boot command to be executed and will return control back to the main window. Pressing the RESET button will cause all the arguments to be reset back to the state they were in when you first entered this display. Pressing the CANCEL button will return you to the main window. No boot command will be issued.
2 – Connect
2.1 – evd
2.1.1 – outbound_stream
Pushing the CONTINUE button causes the outbound stream entity to request a connection to its sink partner. This directive causes the entity to issue a single session connect request to its sink partner, unless the state is already OnConnected, in which case the directive has no effect and returns the success response. Pushing the CANCEL button will cancel the operation. In either case, you will be returned to the main window.
3 – Create
3.1 – Alias
Press the CONTINUE button to create the Alias entity on the node you are managing, or press the CANCEL button to cancel this operation. In either case, you will be returned to the main window.
3.1.1 – Port
This window allows the user to create a new Alias Port. Both the Name field and Node ID fields must be set prior to pressing APPLY or OK. Name is the full name to be associated with the port, for example, DEC:.lkg.bulean. The Node ID is the LAN address associated with the port, for example, AA-00-04-00-45-13. The selection weight represents the number of sequential incoming connects to be passed to this member node in the round-robin sequence before proceeding to the next member node in the sequence. A value of zero means this node is not eligible to receive incoming connections to this alias address. Values between 0 and 10 are suggested. Select the Enable Port radio button if you want this node to become an active member of the alias you are specifying. Pressing the OK button will create the specified Alias Port and return you to the main window. Pressing the APPLY button will create the specified alias port and leave the current window up. Pressing the RESET button will reset the values back to what they were when you first displayed the window. Pressing the CANCEL button will cancel this operation and return you to the main window.
3.2 – CSMA-CD
Press the CONTINUE button to create a CSMA-CD entity on the node you are managing, or press the CANCEL button to cancel this operation. In either case, you will be returned to the main window.
3.2.1 – Station
Creates a CSMA-CD Station. The required arguments are: o Station Name The name of the CSMA-CD Station you wish to create. For example, CSMACD-0. o Communication Port The system device name assigned to this station. The name must be in the format ddc, where dd is the device name prefix, and c is the controller letter. The following are examples of device prefixes. For example, the Communications Port for the first controller on an SGEC would be EZA. For the second controller it would be EZB, and so on. Device Type Prefix DEBNA ET DEBNI ET DELQA XQ DELUA XE DEMNA EX DEQTA XQ DESVA ES DEUNA XE PMAD EC SGEC EZ TGEC TE Press CONTINUE to create the CSMA-CD Station, or press CANCEL to cancel this operation. In either case, you will be returned to the main window.
3.3 – DDCMP
Press the CONTINUE button to create the DDCMP entity on the node you are managing, or press the CANCEL button to cancel this operation. In either case, you will be returned to the main window.
3.3.1 – Link
Creates a DDCMP Link. The Name of the DDCMP Link you wish to create is a required argument. Select one of the Protocol modes to be used by the local station by single clicking on the associated radio button: Point The local station is one end of a point-to-point link. This is the default and only supported value. Tributary The local station acts as a tributary of a multipoint link. Press CONTINUE to create the DDCMP Link, or press CANCEL to cancel this operation. In either case, you will be returned to the main window.
3.3.1.1 – logical_station
Creates a Logical Station for the DDCMP Link you have selected. The Name of the Logical Station you wish to create is a required argument. Press CONTINUE to create the Logical Station, or press CANCEL to cancel this operation. In either case, you will be returned to the main window.
3.4 – evd
Press the CONTINUE button to create the Event Dispatcher entity on the node you are managing, or press the CANCEL button to cancel this operation. In either case, you will be returned to the main window.
3.4.1 – outbound_stream
Creates an Event Dispatcher Outbound Stream. The Outbound Name is a required argument. Maximum Buffer Size is an optional argument that specifies the maximum number of octets to be used for event processing of this stream. The current value is displayed in the buffer size status attribute. You can specify a size smaller than the implementation's default, provided it is still sufficient to hold the events lost event. It is recommended that you use the default buffer size. Press CONTINUE to create the Event Dispatcher Outbound Stream, or press CANCEL to cancel this operation. In either case, you will be returned to the main window.
3.4.2 – Relay
The Event Dispatcher Relay entity processes events from Phase IV DECnet systems. Press the CONTINUE button to create an Event Dispatcher Relay entity on the node you are managing, or press the CANCEL button to cancel this operation. In either case, you will be returned to the main window.
3.4.3 – Sink
An Event Dispatcher Sink entity represents a sink. A sink manages incoming connections and filters incoming events. Each sink maintains a filter that is applied to all streams that are assigned to that link. The Sink Name is a required argument specifying a simple name to be assigned to the sink. The Maximum Buffer Size is an optional argument that specifies the maximum number of octets to be used for event processing of this sink. The current value is displayed in the buffer size status attribute. You can specify a size smaller than the implementation's default, provided it is still sufficient to hold the events lost event. If the value specified in this argument is inadequate for the events lost event, an insufficient resources exception is returned. Press the CONTINUE button to create an Event Dispatcher Sink entity on the node you are managing, or press the CANCEL button to cancel this operation. In either case, you will be returned to the main window.
3.5 – FDDI
Press the CONTINUE button to create the FDDI entity on the node you are managing, or press the CANCEL button to cancel this operation. In either case, you will be returned to the main window.
3.5.1 – Station
Creates an FDDI Station. The required arguments are: o Station Name The name of the FDDI Station you wish to create. For example, FDDI-0. o Communication Port The system device name assigned to this station. The name must be in the format ddc, where dd is the device name prefix, and c is the controller letter. Below are some examples of device prefixes. For example, the Communications Port for the first controller on a DEMFA would be FXA. Device Type Prefix DEMFA fx DEFZA fc Press CONTINUE to create the FDDI Station, or press CANCEL to cancel this operation. In either case, you will be returned to the main window.
3.6 – FRAME
Press the CONTINUE button to create the FDDI entity on the node you are managing, or press the CANCEL button to cancel this operation. In either case, you will be returned to the main window.
3.6.1 – Link
Creates a FRAME Link. The name of the FRAME Link, the control mode, and the protocol are required arguments. CONTROL MODE Control mode in which the link operates. This argument determines the value of the contol mode characteristic. The default is point-to-point. multipoint master multipoint tributary point to point PROTOCOL Framing protocol to be used over the link. This argument determines the value of the procotol characteristic. bisync hdlc chips sdlc ddcmp swift genbyte
3.7 – HDLC
Press the CONTINUE button to create the HDLC entity on the node you are managing, or press the CANCEL button to cancel this operation. In either case, you will be returned to the main window.
3.7.1 – Link
Creates an HDLC Link. The Name of the HDLC Link you wish to create is a required argument. The profile is an optional argument. It is a latin1 string of information that can be used when the HDLC protocol is dependent on network subscription time commitments pertinent to the Data Link layer. When specified, the values of some link characteristics may be overridden. This argument determines the value of the profile characteristic. The default value of this argument is a null string, meaning that no profile is used. The Link Type specifies the operational mode of the HDLC link, determining how the logical station operates. This value is negotiated with the remote station. This argument determines the value of the link type characteristic. Select the appropriate radio button: Balanced The logical station operates in asynchronous response balanced mode. This is the default value of the argument. Primary The logical station is the primary and operates in normal response mode. Secondary The logical station is a secondary and operates in normal response mode. Press CONTINUE to create the HDLC Link, or press CANCEL to cancel this operation. In either case, you will return to the main window.
3.7.1.1 – logical_station
Creates a Logical Station for the HDLC Link you have selected. The name of the Logical Station you wish to create is a required argument. Press CONTINUE to create the Logical Station, or press CANCEL to cancel this operation. In either case, you will be returned to the main window.
3.8 – Modem
Press the CONTINUE button to create the MODEM entity on the node you are managing, or press the CANCEL button to cancel this operation. In either case, you will be returned to the main window.
3.8.1 – Line
Creates a MODEM Connect Line. The line name, communications mode, communication port, duplex, and profile are required arguments. LINE NAME Name to associate to this line. COMMUNICATIONS MODE Communications method used on the link. This argument determines the value of the communications mode characteristic. The default value is taken from the device capability. If that is unknown the default is synchronous. COMMUNICATION PORT Name of the communications port to which the communications line is connected. This argument determines the value of the communications port characteristic. DUPLEX Specifies whether the line is full-duplex or half-duplex. This argument determines the value of the duplex characteristic. MODE The method of startloop used on this line. Press the CONTINUE button to create the MOP Circuit entity, or press the CANCEL button to cancel this operation. In either case, you will return to the main window.
3.9 – MOP
Pressing the CONTINUE button will create the MOP entity on the node you are managing. A NET$MOP process must already be present on the system before you can successfully create the MOP entity. If a NET$MOP process does not exist, you can start MOP using the following command: $ @SYS$SYSTEM:STARTUP NETWORK MOP The NET$STARTUP_MOP system logical should be defined in SYS$MANAGER:NET$LOGICALS.COM if you want to automatically start up MOP when the system reboots. See the SYS$MANAGER:NET$LOGICALS.TEMPLATE file if your SYS$MANAGER:NET$LOGICALS.COM file does not already exist. Pressing the CANCEL button will dismiss the window with no action taken.
3.9.1 – Circuit
Creates a MOP Circuit entity that represents a data link circuit on which MOP services are available. Both the Circuit Name and the Circuit Type are required arguments. An example of a Circuit Name is CSMACD-0. An example of a Circuit Type is CSMA-CD. Press the CONTINUE button to create the MOP Circuit entity, or press the CANCEL button to cancel this operation. In either case, you will return to the main window.
3.9.2 – Client
Creates a MOP Client entity. A MOP Client entity is a set of default characteristics used by the MOP functions Dump Server, Load Server, Load Requester, Loop Requester and Console Requester. When a command or request for one of these services does not supply all of the required arguments, the values stored by in the Client entity are used to perform the operation. The Client Name argument is a required argument. Press the CONTINUE button to create the MOP Client entity with its default values, or press the CANCEL button to cancel this operation. In either case, you will return to the main window.
3.10 – nsp
Press the CONTINUE button to create the NSP Transport entity on the node you are managing, or press the CANCEL button to cancel this operation. In either case, you will be returned to the main window.
3.11 – OSAK
Press the CONTINUE button to create the OSAK Transport entity on the node you are managing, or press the CANCEL button to cancel this operation. In either case, you will be returned to the main window.
3.11.1 – application
Creates an OSAK Application. Press the OK button to create the OSAK Application entity, or press the CANCEL button to cancel this operation. In either case, you will return to the main window.
3.11.2 – invocation
Creates an OSAK Application. Press the OK button to create the OSAK Application Invocation entity, or press the CANCEL button to cancel this operation. In either case, you will return to the main window.
3.12 – osi_transport
Press the CONTINUE button to create the OSI Transport entity on the node you are managing, or press the CANCEL button to cancel this operation. In either case, you will be returned to the main window.
3.12.1 – Application
Creates an OSI Transport Application. An OSI Transport Application entity stores information about an end user that is activated for receipt of an incoming connection request when the request contains that end user's name in its Destination Name field. The following is a required argument: o Application Name Simple name to be assigned to the application. The following arguments are optional: o Filename The name of the program to be invoked upon receipt of a connect request containing a TSEL matching the "Called TSELS" attribute of the Application entity. o Username The user name portion of the access control information that identifies the account under with the application is to run. If invalid information or no user name is specified, system defaults are used to select the user. Press the OK button to create the OSI Transport Application entity, or press the CANCEL button to cancel this operation. In either case, you will return to the main window.
3.12.2 – Template
An OSI Transport Template entity provides a collection of characteristics that supply default values for certain parameters that influence the operation of a port on a transport connection. One template, with the reserved identifier "default", is automatically created when the OSI Transport entity is created. This template is used by default when a user does not specify a template identifier in a call to establish a connection. The "default" template is also used to determine the initial values for the attributes of any new OSI Transport Template entity you create. The OSI Template Name is a required argument. Press the CONTINUE button to create the OSI Transport Template entity, or press the CANCEL button to cancel this operation. In either case, you will return to the main window.
3.13 – Routing
Creates the Routing entity. The required arguments are: o Protocols Protocols supported by this router. The value of this argument is a set containing either or both of the values IP or ISO8473. This argument determines the value of the protocols characteristic. The default value of this argument depends on the value of the type argument. o Type Routing type for this node. This argument determines the value of the type characteristic attribute. endnode The node is an end system. L1router The node is a level 1 router. L2router The node is a level 2 router.
3.13.1 – Circuit
Creates a Routing Circuit entity that represents a data link to another node. The Circuit Name is a required argument. Select the Circuit Type radio button that describes that circuit. Press the CONTINUE button to create the Routing Circuit entity, or press the CANCEL button to cancel this operation. In either case, you will return to the main window.
3.13.1.1 – Adjacency
Creates a Routing Circuit Adjacency entity for particular circuit you have selected. A Routing Circuit Adjacency entity describes a neighboring node that is accessible through a particular circuit. The required arguments for this display are: o Name The simple name to be assigned to the adjacency. o Endnode IDs A set of source system IDs. To add new Endnode IDs to this set, type the Endnode ID in the "End Node IDs to Add" field and push the ADD button. To remove old Endnode IDs from this set, click on the Endnode ID you wish to remove so that it becomes highlighted, then push the REMOVE button. A scroll bar will appear to the right of the Endnode IDs field whenever it is necessary to allow you to move through the list of Endnode IDs. o LAN address The Data Link address from which the adjacency receives end system hellos. The optional argument is: o Data Format This string describes the format of the reachable address. Press the CONTINUE button to create the Routing Circuit Adjacency entity, or press the CANCEL button to cancel this operation. In either case, you will return to the main window.
3.13.1.2 – ip_reachable_address
create [node node-id] routing circuit circuit-name ip reachable address destination subnet-address
3.13.1.2.1 – Arguments
o destination subnet-address Specifies the IP address and subnet mask to which this IP reachable address corresponds. This argument determines the value of the destination characteristic. Note that if the subnet address is for an IP host, this argument also determines the value of the next hop characteristic.
3.13.1.3 – reachable_address
create [node node-id] routing circuit circuit-name reachable address simple-name address prefix address-prefix
3.13.1.3.1 – Arguments
o address prefix address-prefix Address prefix to which this reachable address corresponds.
3.13.1.3.2 – Identifier
o name Simple name assigned to the reachable address when it is created.
3.13.2 – egp_group
create [node node-id] routing egp group group-name o name Simple name assigned to the EGP group when it is created.
3.13.2.1 – egp_neighbor
create [node node-id] routing egp group group-name egp neighbor neighbor-name ip address ip-address
3.13.2.1.1 – Arguments
o ip address ip-address The IP address of the EGP neighbor.
3.13.2.1.2 – Identifier
o name Simple name assigned to the EGP neighbor when it is created.
3.13.3 – ptd_neighbor
A Routing Permitted Neighbor entity represents a neighboring node on a nonbroadcast circuit that is permitted to connect to this node. The Neighbor Name and the Node ID of the permitted neighbor are required arguments. Press the CONTINUE button to create the Routing Permitted Neighbor entity, or press the CANCEL button to cancel this operation. In either case, you will return to the main window.
3.14 – session_control
3.14.1 – Application
Creates a Session Control Application. A Session Control Application entity stores information about an end user that is activated for receipt of an incoming connection request when the request contains that end user's name in its Destination Name field. The following is a required argument: o Application Name Simple name to be assigned to the application. The following values will be set to false by default. You can set these to true by pushing on their associated toggle buttons so that those buttons are in the "on" state (filled in): o Incoming Alias Specifies how a particular application responds to incoming connect requests directed to the alias node address. The default is to not allow the application to receive incoming connect requests that have been directed to the alias node address. o Incoming Proxy Specifies whether to honor incoming proxy requests. The default is to ignore requests to invoke proxies on incoming requests. This setting on the Session Control Application entity overrides the setting of the same attribute on the Session Control entity. o Outgoing Proxy Specifies the default action to execute when the user does not explicitly specify whether or not to invoke a proxy. The default is not to invoke the proxy. This setting on the Session Control Application entity overrides the setting of the same attribute on the Session Control entity. o Outgoing Alias Specifies whether a particular application uses the alias node identifier in its outgoing connect requests. The default is not to use the alias node address in its outgoing connect requests. o Node Synonym Specifies the default form in which the remote node name is passed to the application. The default is to use the fullname. If this toggle is turned on (i.e., Node Synonym is set to true) when there is no synonym available, then the fullname is used. The following arguments are optional: o Client Name Identifies the name of the local user that will be activated upon receipt of a connect request containing a destination name matching one of the values in the destination names attribute. o User Name Identifies the default account under which the application is to run. If this is null, then the system defaults are used to select the user. o Image Name Filename of a program to be invoked upon receipt of a connection request containing an address that matches one of the values contained in the set described by the Addresses characteristic of the Session Control Application entity. o Incoming OSI TSEL The TSEL this image will accept connections for. This is similar to the destination names attribute. However, applications using the access point for in-connection matching do not use DNA Session Control protocol. The TSEL must be entered as a hex octet, Example: '1234'H o Network Priority Press the OK button to create the Session Control Application entity, or press the CANCEL button to cancel this operation. In either case, you will return to the main window.
3.14.2 – transport_service
Creates a Session Control Transport Service entity that stores information about modules in the Transport layer that support Session Control. If the NSP Transport is selected, then the '04'H Protocol ID should be selected, and the TSEL field is not applicable. If the OSI Transport is selected, then the '05'H Protocol ID should be selected, and the TSEL defaults to DEC0, ('DEC0'H). The Transport selector is used by the OSI Transport Module to bind incoming connection requests to session control. Press the OK button to create the Session Control Transport Service entity, or press the CANCEL button to cancel this operation. In either case, you will return to the main window.
3.15 – x25_access
Creates the X.25 Access entity. The Maximum Active Ports argument is an optional argument. o Maximum Active Ports The total number of ports that can be active simultaneously. You can not modify this characteristic, to set it it must be supplied at create time. Press the CONTINUE button to create the X.25 Access entity, or press the CANCEL button to cancel this operation. In either case, you will return to the main window.
3.15.1 – app
Creates a X.25 Access Application entity. The Application Name is a required argument. Press the CONTINUE button to create the X.25 Access Application entity, or press the CANCEL button to cancel this operation. In either case, you will return to the main window.
3.15.2 – dte
Creates a X.25 Access DTE Class entity. The Class Name, and Type values are required arguments. The Profile value is optional. o Class Name The name of this new DTE Class o Profile The name of the profile that supplies the information to perform X.121 Mapping to or from a simpel DTE address. The profile supplies the default vaules for the International prefix, Local prefix, DNIC and strip DNIC o Type The type of DTE class: Local - The DTE class consists of local DTEs. Remote - The DTE class consists of DTEs on a remote gateway system. Press the CONTINUE button to create the X.25 Access DTE Class entity, or press the CANCEL button to cancel this operation. In either case, you will return to the main window.
3.15.3 – filter
Creates a X.25 Access Filter entity. The Filter Name is a required argument. Press the CONTINUE button to create the X.25 Access Filter entity, or press the CANCEL button to cancel this operation. In either case, you will return to the main window.
3.15.4 – reachable
Creates a X.25 Access Reachable Address entity. The Name and Address Prefix are required arguments. o Name The Name of this new Reachable Address Entity o Address Prefix The Address Prefix to trigger the use of DTE class and destination. Press the CONTINUE button to create the X.25 Access Reachable Address entity, or press the CANCEL button to cancel this operation. In either case, you will return to the main window.
3.15.5 – Security
3.15.5.1 – Flt
3.15.5.2 – rmt
3.15.6 – template
3.16 – x25_client
3.17 – x25_relay
3.17.1 – client
3.17.2 – pvc
3.18 – x25_server
3.18.1 – security
3.18.2 – client
3.19 – x25_protocol
3.19.1 – group
3.19.2 – dte
3.19.2.1 – pvc
4 – Delete
4.1 – Alias
Pushing the CONTINUE button will delete the Alias entity and return you to the main window. Any existing Alias Ports must be disabled and deleted before the Alias entity can be successfully deleted. Pushing the CANCEL button will dismiss the window with no action taken.
4.1.1 – Port
Pushing the CONTINUE button will cause the specified Alias Port to be deleted from the system. The Alias Port must be disabled before it can be successfully deleted. Pushing the CANCEL button will dismiss the window with no action taken.
4.2 – CSMA-CD
Pushing the CONTINUE button will cause the CSMA-CD entity to be deleted. Any existing CSMA-CD Stations must be disabled and deleted before you can successfully delete the CSMA-CD entity. Pushing the CANCEL button will dismiss the window with no action taken.
4.2.1 – Station
Pushing the CONTINUE button will cause the CSMA-CD Station entity to be deleted. The CSMA-CD Station must be disabled and all ports associated with this station must have gone away before you can successfully delete this CSMA-CD Station entity. Pushing the CANCEL button will dismiss the window with no action taken.
4.3 – DDCMP
Pushing the CONTINUE button will cause the DDCMP entity to be deleted. Any existing DDCMP Link entities must have been disabled and deleted before this DDCMP entity can be successfully removed. Pushing the CANCEL button will dismiss the window with no action taken.
4.3.1 – Link
Pushing the CONTINUE button will cause the DDCMP Link entity to be deleted. This DDCMP Link must be disabled, all of its Logical Stations must be disabled and deleted, and all ports associated with this link must have gone away before you can successfully delete this DDCMP Link entity. Pushing the CANCEL button will dismiss the window with no action taken.
4.3.1.1 – LOGICAL_STATION
Pushing the CONTINUE button will cause this DDCMP Link Logical Station entity to be deleted. This DDCMP Link Logical Station must be disabled before you can successfully delete it. Pushing the CANCEL button will dismiss the window with no action taken.
4.4 – evd
4.4.1 – outbound_stream
Pushing the CONTINUE button will cause the specified Event Dispatcher Outbound Stream to be deleted from the system. Pushing the CANCEL button will dismiss the window with no action taken.
4.4.2 – Relay
Pushing the CONTINUE button will cause the specified Event Dispatcher Relay to be deleted. Pushing the CANCEL button will dismiss the window with no action taken.
4.4.3 – Sink
Pushing the CONTINUE button will cause the specified Event Dispatcher Sink to be deleted from the system. Pushing the CANCEL button will dismiss the window with no action taken.
4.5 – FDDI
Pushing the CONTINUE button will cause the FDDI entity to be deleted. Any existing FDDI Stations must be disabled and deleted before you can successfully delete the FDDI entity. Pushing the CANCEL button will dismiss the window with no action taken.
4.5.1 – Station
Pushing the CONTINUE button will cause the FDDI Station entity to be deleted. The FDDI Station must be disabled and all ports associated with this station must have gone away before you can successfully delete this FDDI Station entity. Pushing the CANCEL button will dismiss the window with no action taken.
4.6 – FRAME
Pushing the CONTINUE button will cause the FRAME entity to be deleted. Any existing FRAME links must be disabled and deleted before you can successfully delete the FRAME entity. Pushing the CANCEL button will dismiss the window with no action taken.
4.6.1 – LINK
Pushing the CONTINUE button will cause the FRAME Link entity to be deleted. The FRAME Link must be disabled and all ports associated with this Link must have gone away before you can successfully delete this FRAME Link entity. Pushing the CANCEL button will dismiss the window with no action taken.
4.7 – HDLC
Pushing the CONTINUE button will cause the HDLC entity to be deleted. Any existing HDLC Link entities must have been disabled and deleted before this HDLC entity can be successfully deleted. Pushing the CANCEL button will dismiss the window with no action taken.
4.7.1 – Link
Pushing the CONTINUE button will cause the HDLC Link entity to be deleted. This HDLC Link must be disabled, all of its Logical Stations must be disabled and deleted, and all ports associated with this link must have gone away before you can successfully delete this HDLC Link entity. Pushing the CANCEL button will dismiss the window with no action taken.
4.7.1.1 – LOGICAL_STATION
Pushing the CONTINUE button will cause this HDLC Link Logical Station entity to be deleted. This HDLC Link Logical Station must be disabled before you can successfully delete it. Pushing the CANCEL button will dismiss the window with no action taken.
4.8 – MODEM
Pushing the CONTINUE button will cause the MODEM Connect entity to be deleted from the system. Pushing the CANCEL button will dismiss the window with no action taken.
4.8.1 – Line
Pushing the CONTINUE button will cause the MODEM Connect Line entity to be deleted from the system. Pushing the CANCEL button will dismiss the window with no action taken.
4.9 – MOP
Pushing the CONTINUE button will cause the specified MOP Circuit to be deleted from the system. All MOP Clients must have been deleted, all MOP Circuits must have been disabled and deleted, and the MOP entity itself must be disabled before you can successfully delete MOP. Pushing the CANCEL button will dismiss the window with no action taken.
4.9.1 – Circuit
Pushing the CONTINUE button will cause the specified MOP Circuit to be deleted from the system. This MOP Circuit must be disabled before you can successfully delete it. Pushing the CANCEL button will dismiss the window with no action taken.
4.9.2 – Client
Pushing the CONTINUE button will cause the specified MOP Client to be deleted from the system. Pushing the CANCEL button will dismiss the window with no action taken.
4.10 – NSP
Pushing the CONTINUE button will cause the NSP Transport to be deleted from the system. NSP must be disabled before you can successfully delete it. Pushing the CANCEL button will dismiss the window with no action taken.
4.11 – osi_transport
Pushing the CONTINUE button will cause the OSI Transport to be deleted from the system. OSI must be disabled before you can successfully delete it. The delete command disconnects the connection if the port direction is either incoming or outgoing, and deletes the port. A local transport disconnection event will also be generated. The port that represents the session control listener (local transport selector 'DEC0'H) is a special case and cannot be deleted. An error is not returned if an attempt is made to delete the session control listener. Pushing the CANCEL button will dismiss the window with no action taken.
4.11.1 – Application
Pushing the CONTINUE button will cause the selected OSI Transport Application entity to be deleted from the system. Pushing the CANCEL button will dismiss the window with no action taken.
4.11.2 – Port
Pushing the CONTINUE button will cause the specified OSI Transport Port to be deleted from the system. Pushing the CANCEL button will dismiss the window with no action taken.
4.11.3 – Template
Pushing the CONTINUE button will cause the specified OSI Transport Template to be deleted from the system. Pushing the CANCEL button will dismiss the window with no action taken.
4.12 – Routing
Pushing the CONTINUE button will cause the Routing entity to be deleted from the system. All Routing Circuit entities must have been disabled and deleted and the Routing entity itself must be disabled before you can successfully delete Routing. Pushing the CANCEL button will dismiss the window with no action taken.
4.12.1 – Circuit
Pushing the CONTINUE button will cause the specified Routing Circuit to be deleted from the system. Pushing the CANCEL button will dismiss the window with no action taken.
4.12.1.1 – Adjacency
Pushing the CONTINUE button will cause the specified Routing Circuit Adjacency entity to be deleted from the system. You cannot delete an automatic adjacency, or an adjacency on a circuit that is not a dynamically assigned X.25 circuit. Pushing the CANCEL button will dismiss the window with no action taken.
4.12.1.2 – ip_address_translation
Pushing the CONTINUE button will cause the specified Routing Circuit IP Address Translation to be deleted from the system. Pushing the CANCEL button will dismiss the window with no action taken.
4.12.1.3 – ip_reachable_address
Pushing the CONTINUE button will cause the specified Routing Circuit IP Reachable Address to be deleted from the system. Pushing the CANCEL button will dismiss the window with no action taken.
4.12.1.4 – reachable_address
Pushing the CONTINUE button will cause the specified Routing Circuit Reachable Address to be deleted from the system. Pushing the CANCEL button will dismiss the window with no action taken.
4.12.2 – egp_group
Pushing the CONTINUE button will cause the specified Routing EGP Group to be deleted from the system. Pushing the CANCEL button will dismiss the window with no action taken.
4.12.2.1 – egp_neighbor
Pushing the CONTINUE button will cause the specified Routing EGP Group EGP Neighbor to be deleted from the system. Pushing the CANCEL button will dismiss the window with no action taken.
4.12.3 – permitted_neighbor
Pushing the CONTINUE button will cause the specified Routing Permitted Neighbor to be deleted from the system. Pushing the CANCEL button will dismiss the window with no action taken.
4.13 – session
4.13.1 – control
4.13.1.1 – Application
Pushing the CONTINUE button will cause the specified Session Control Application to be deleted from the system. Pushing the CANCEL button will dismiss the window with no action taken.
4.13.1.2 – backtranslation_softlink
Pushing the CONTINUE button will cause the specified Session Control Backtranslation Softlink to be deleted from the system. Pushing the CANCEL button will dismiss the window with no action taken.
4.13.1.3 – Port
Pushing the CONTINUE button will cause the specified Session Control Port to be deleted from the system. Pushing the CANCEL button will dismiss the window with no action taken.
4.13.1.4 – tower_maintenance
Pushing the CONTINUE button will cause the specified Session Control Tower Maintenance entity to be deleted from the system. Pushing the CANCEL button will dismiss the window with no action taken.
4.13.1.5 – transport_service
Pushing the CONTINUE button will cause the specified Session Control Transport Service to be deleted from the system. Pushing the CANCEL button will dismiss the window with no action taken.
4.14 – x25_access
Pushing the CONTINUE button will cause the X.25 Access entity to be deleted from the system. X.25 Access must be disabled before you can delete it. Pushing the CANCEL button will dismiss the window with no action taken.
4.14.1 – dte
Pushing the CONTINUE button will cause the specified X.25 Access DTE Class entity to be deleted from the system. Pushing the CANCEL button will dismiss the window with no action taken.
4.14.2 – filter
Pushing the CONTINUE button will cause the specified X.25 Access Filter entity to be deleted from the system. Pushing the CANCEL button will dismiss the window with no action taken.
4.14.3 – reachable
Pushing the CONTINUE button will cause the specified X.25 Access Reachable Address entity to be deleted from the system. Pushing the CANCEL button will dismiss the window with no action taken.
4.14.4 – template
Pushing the CONTINUE button will cause the specified X.25 Access Template entity to be deleted from the system. Pushing the CANCEL button will dismiss the window with no action taken.
4.14.5 – Security
Pushing the CONTINUE button will cause the specified X.25 Access Security DTE entity to be deleted from the system. Pushing the CANCEL button will dismiss the window with no action taken.
4.14.6 – app
Pushing the CONTINUE button will cause the specified X.25 Access Application entity to be deleted from the system. Pushing the CANCEL button will dismiss the window with no action taken.
4.14.6.1 – rmt
Pushing the CONTINUE button will cause the specified X.25 Access Security DTE Remote DTE to be deleted from the system. Pushing the CANCEL button will dismiss the window with no action taken.
4.14.7 – security Flt
Pushing the CONTINUE button will cause the specified X.25 Access Security Filter entity to be deleted from the system. Pushing the CANCEL button will dismiss the window with no action taken.
4.15 – x25_client
Pushing the CONTINUE button will cause the X.25 Client entity to be deleted from the system. X.25 Client must be disabled before you can delete it. Pushing the CANCEL button will dismiss the window with no action taken.
4.16 – x25_relay
Pushing the CONTINUE button will cause the X.25 Relay entity to be deleted from the system. X.25 Relay must be disabled before you can delete it. Pushing the CANCEL button will dismiss the window with no action taken.
4.16.1 – client
Pushing the CONTINUE button will cause the specified X.25 Relay Client entity to be deleted from the system. Pushing the CANCEL button will dismiss the window with no action taken.
4.16.2 – pvc
Pushing the CONTINUE button will cause the specified X.25 Relay PVC entity entity to be deleted from the system. Pushing the CANCEL button will dismiss the window with no action taken.
4.17 – x25_server
Pushing the CONTINUE button will cause the X.25 Server entity to be deleted from the system. X.25 Server entity must be disabled before you can delete it. Pushing the CANCEL button will dismiss the window with no action taken.
4.17.1 – security
Pushing the CONTINUE button will cause the specified X.25 Server Security DTE entity to be deleted from the system. Pushing the CANCEL button will dismiss the window with no action taken.
4.17.2 – client
Pushing the CONTINUE button will cause the specified X.25 Server Client entity to be deleted from the system. Pushing the CANCEL button will dismiss the window with no action taken.
4.18 – x25_protocol
Pushing the CONTINUE button will cause the X.25 Protocol entity to be deleted from the system. Pushing the CANCEL button will dismiss the window with no action taken.
4.18.1 – group
Pushing the CONTINUE button will cause the specified X.25 Protocol Group Filter entity to be deleted from the system. Pushing the CANCEL button will dismiss the window with no action taken.
4.18.2 – dte
Pushing the CONTINUE button will cause the specified X.25 Protocol DTE entity to be deleted from the system. Pushing the CANCEL button will dismiss the window with no action taken.
4.18.2.1 – pvc
Pushing the CONTINUE button will cause the specified X.25 Protocol DTE PVC entity to be deleted from the system. Pushing the CANCEL button will dismiss the window with no action taken.
5 – Disable
5.1 – ALIAS
5.1.1 – Port
Pushing the CONTINUE button will cause the specified Alias Port to be placed in the disabled state. Pushing the CANCEL button will dismiss the window with no action taken.
5.2 – CSMA-CD
5.2.1 – Station
Pushing the CONTINUE button will cause the specified CSMA-CD Station to be placed in the disabled state. Pushing the CANCEL button will dismiss the window with no action taken.
5.3 – DDCMP
5.3.1 – Link
Pushing the CONTINUE button will cause the specified DDCMP Link to be placed in the disabled state. Pushing the CANCEL button will dismiss the window with no action taken.
5.3.1.1 – logical_station
Pushing the CONTINUE button will cause the specified DDCMP Link Logical Station to be placed in the disabled state. Pushing the CANCEL button will dismiss the window with no action taken.
5.4 – evd
Pushing the CONTINUE button will cause the Event Dispatcher to be set to the disabled state. Pushing the CANCEL button will dismiss the window with no action taken.
5.4.1 – outbound_stream
Pushing the CONTINUE button will cause the specified Event Dispatcher Outbound Stream to be set to the disabled state. Pushing the CANCEL button will dismiss the window with no action taken.
5.4.2 – Relay
Pushing the CONTINUE button will cause the Event Dispatcher Relay to be disabled. All three Event Relay Logging entities (Console, File and Monitor) will be automatically deleted. This will discontinue all logging of DECnet Phase IV events to the DECnet-Plus system. Pushing the CANCEL button will dismiss the window with no action taken.
5.4.2.1 – Logging
Pushing the CONTINUE button will cause the specified Event Dispatcher Relay Logging entity, either Console, Monitor, or File, to be disabled. Disabling the Console logging will prevent Phase IV events from being logged to the operator console (OPA0). Disabling the Monitor logging will prevent Phase IV events from being logged to the Operator Communication Facility (OPCOM). Disabling the File logging will prevent Phase IV events from being recorded in binary format. Pushing the CANCEL button will dismiss the window with no action taken.
5.4.3 – Sink
Pushing the CONTINUE button will cause the specified Event Dispatcher Sink entity to be disabled. Pushing the CANCEL button will dismiss the window with no action taken.
5.5 – FDDI
5.5.1 – Station
Pushing the CONTINUE button will cause the specified FDDI Station entity to be disabled. Pushing the CANCEL button will dismiss the window with no action taken.
5.6 – FRAME
Pushing the CONTINUE button will cause the FRAME entity to be disabled. Pushing the CANCEL button will dismiss the window with no action taken.
5.6.1 – Link
Pushing the CONTINUE button will cause the specified FRAME Link entity to be disabled. Pushing the CANCEL button will dismiss the window with no action taken.
5.7 – HDLC
5.7.1 – Link
Pushing the CONTINUE button will cause the specified HDLC Link entity to be disabled. Pushing the CANCEL button will dismiss the window with no action taken.
5.7.1.1 – logical_station
Pushing the CONTINUE button will cause the specified HDLC Link Logical Station entity to be disabled. Pushing the CANCEL button will dismiss the window with no action taken.
5.8 – MOP
Pushing the CONTINUE button will cause the MOP entity to be disabled. Pushing the CANCEL button will dismiss the window with no action taken.
5.9 – Modem
5.9.1 – line
Pushing the CONTINUE button will cause the MODEM Connect Line entity to be disabled. Pushing the CANCEL button will dismiss the window with no action taken.
5.9.2 – Circuit
Pushing the CONTINUE button will cause the specified MOP Circuit entity to be disabled. Pushing the CANCEL button will dismiss the window with no action taken.
5.10 – NSP
Pushing the CONTINUE button will cause the NSP entity to be disabled. Pushing the CANCEL button will dismiss the window with no action taken.
5.11 – osak
Pushing the CONTINUE button will cause the specified OSAK entity to be disabled. Pushing the CANCEL button will dismiss the window with no action taken.
5.12 – osi_transport
Pushing the CONTINUE button will cause the OSI Transport entity to be disabled. Pushing the CANCEL button will dismiss the window with no action taken.
5.13 – Routing
Pushing the CONTINUE button will cause the Routing entity to be disabled. Pushing the CANCEL button will dismiss the window with no action taken.
5.13.1 – Circuit
Pushing the CONTINUE button will cause the selected Routing Circuit to be disabled. Pushing the CANCEL button will dismiss the window with no action taken.
5.13.1.1 – ip_reachable_address
Pushing the CONTINUE button will cause the selected Routing Circuit IP Reachable Address to be disabled. Pushing the CANCEL button will dismiss the window with no action taken.
5.13.1.2 – reachable_address
Pushing the CONTINUE button will cause the selected Routing Circuit Reachable Address to be disabled. Pushing the CANCEL button will dismiss the window with no action taken.
5.13.2 – egp_group
Pushing the CONTINUE button will cause the selected Routing EGP Group to be disabled. Pushing the CANCEL button will dismiss the window with no action taken.
5.13.2.1 – group_egp_neighbor
Pushing the CONTINUE button will cause the selected Routing EGP Group EGP Neighbor to be disabled. Pushing the CANCEL button will dismiss the window with no action taken.
5.14 – x25_access
Pushing the CONTINUE button will cause the X.25 Access entity to be disabled. Pushing the CANCEL button will dismiss the window with no action taken.
5.14.1 – app
Pushing the CONTINUE button will cause the selected X.25 Access Application entity to be disabled. Pushing the CANCEL button will dismiss the window with no action taken.
5.15 – x25_client
Pushing the CONTINUE button will cause the X.25 Client entity to be disabled. Pushing the CANCEL button will dismiss the window with no action taken.
5.16 – x25_relay
5.16.1 – client
Pushing the CONTINUE button will cause the selected X.25 Relay Client entity to be disabled. Pushing the CANCEL button will dismiss the window with no action taken.
5.16.2 – pvc
Pushing the CONTINUE button will cause the selected X.25 Relay PVC entity to be disabled. Pushing the CANCEL button will dismiss the window with no action taken.
5.17 – x25_server
Pushing the CONTINUE button will cause the X.25 Server entity to be disabled. Pushing the CANCEL button will dismiss the window with no action taken.
5.17.1 – client
Pushing the CONTINUE button will cause the selected X.25 Server Client entity to be disabled. Pushing the CANCEL button will dismiss the window with no action taken.
5.18 – x25_protocol
5.18.1 – dte
Pushing the CONTINUE button will cause the selected X.25 Protocol DTE entity to be disabled. Pushing the CANCEL button will dismiss the window with no action taken.
5.18.1.1 – pvc
Pushing the CONTINUE button will cause the selected X.25 Protocol DTE PVC entity to be disabled. Pushing the CANCEL button will dismiss the window with no action taken.
6 – Disconnect
6.1 – evd
6.1.1 – outbound_stream
Pushing the CONTINUE button will cause the disconnection of the specified outbound stream from its sink partner. This will abort the entity's specified outbound stream connection to the sink. Pushing the CANCEL button will dismiss the window with no action taken.
6.1.2 – Sink
6.1.2.1 – inbound_stream
Pushing the CONTINUE button will disconnect the entity's specified stream connection. It disconnects the entity's stream connection immediately. Event reports in transit are lost, and the sink cannot perform an orderly shutdown on the stream. Pushing the CANCEL button will dismiss the window with no action taken.
7 – Echo
7.1 – FDDI
7.1.1 – Station
7.1.1.1 – Link
Causes the link subentity to transmit an SMT Echo request frame and await the response. If a response is received, it is displayed. echo [node node-id] fddi station station-name link link-id target lan address timeout integer-16 data octet-string
7.1.1.1.1 – Arguments
o data Data to transmit in echo request. o target 48-bit LAN address of the target. o timeout Value: 1-65535 Timeout, in seconds, optional.
8 – Enable
8.1 – Alias
8.1.1 – Port
Pushing the CONTINUE button will cause the specified Alias Port to be enabled. When the Alias Port entity is enabled, the node becomes an active member of the VMScluster alias it specifies. Pushing the CANCEL button will dismiss the window with no action taken.
8.2 – CSMA-CD
8.2.1 – Station
Enables the specified CSMA-CD Station entity. The MAC Address represents an individual medium access control address for the station. Pushing the CONTINUE button will cause the specified CSMA-CD Station to be enabled. Pushing the CANCEL button will dismiss the window with no action taken.
8.3 – DDCMP
8.3.1 – Link
Pushing the CONTINUE button will cause the specified DDCMP Link to be enabled. Pushing the CANCEL button will dismiss the window with no action taken.
8.3.1.1 – logical_station
Pushing the CONTINUE button will cause the specified DDCMP Link Logical Station entity to be enabled. Pushing the CANCEL button will dismiss the window with no action taken.
8.4 – event_dispatcher
Pushing the CONTINUE button will cause the Event Dispatcher to be enabled. Pushing the CANCEL button will dismiss the window with no action taken.
8.4.1 – outbound_stream
Pushing the CONTINUE button will cause the specified Event Dispatcher Outbound Stream to be enabled. Pushing the CANCEL button will dismiss the window with no action taken.
8.4.2 – relay
Pushing the CONTINUE button will cause the Event Dispatcher Relay to be enabled so that events from DECnet Phase IV systems will be processed and posted into the DECnet-Plus logging system. Enabling the Event Dispatcher Relay will automatically create and enable the three Event Dispatcher Relay Logging entities (Console, File and Monitor). If you wish, each of these logging entities can be disabled and reenabled individually. Pushing the CANCEL button will dismiss the window with no action taken.
8.4.2.1 – Logging
Pushing the CONTINUE button will cause the specified Event Dispatcher Relay Logging to be enabled (either Console, Monitor or File). Enabling the Console logging will cause Phase IV events to be logged to the operator console (OPA0). Enabling the Monitor logging will cause Phase IV events to be logged to the Operator Communication Facility (OPCOM). Enabling the File logging will cause Phase IV events to be recorded in binary format. Pushing the CANCEL button will dismiss the window with no action taken.
8.4.3 – Sink
Pushing the CONTINUE button will cause the specified Event Dispatcher Sink to be enabled. Pushing the CANCEL button will dismiss the window with no action taken.
8.5 – FDDI
8.5.1 – Station
Pushing the CONTINUE button will cause the specified FDDI Station to be enabled. Pushing the CANCEL button will dismiss the window with no action taken.
8.6 – FRAME
Pushing the CONTINUE button will cause the FRAME entity to be enabled. Pushing the CANCEL button will dismiss the window with no action taken.
8.6.1 – Link
Pushing the CONTINUE button will cause the specified FRAME Link to be enabled. Pushing the CANCEL button will dismiss the window with no action taken.
8.7 – HDLC
8.7.1 – Link
Pushing the CONTINUE button will cause the specified HDLC Link to be enabled. Pushing the CANCEL button will dismiss the window with no action taken.
8.7.1.1 – logical_station
Pushing the CONTINUE button will cause the specified HDLC Link Logical Station to be enabled. Pushing the CANCEL button will dismiss the window with no action taken.
8.8 – MODEM
8.8.1 – line
Pushing the CONTINUE button will cause the Modem Connect Line entity to be enabled. Pushing the CANCEL button will dismiss the window with no action taken.
8.9 – MOP
Pushing the CONTINUE button will cause the MOP entity to be enabled. Pushing the CANCEL button will dismiss the window with no action taken.
8.10 – nsp
Pushing the CONTINUE button will cause the NSP entity to be enabled. Pushing the CANCEL button will dismiss the window with no action taken.
8.11 – Osak
Pushing the CONTINUE button will cause the specified OSAK entity to be enabled. Pushing the CANCEL button will dismiss the window with no action taken.
8.12 – osi_transport
Pushing the CONTINUE button will cause the OSI Transport entity to be enabled. Pushing the CANCEL button will dismiss the window with no action taken.
8.13 – Routing
Pushing the CONTINUE button will cause the Routing entity to be enabled. Pushing the CANCEL button will dismiss the window with no action taken.
8.13.1 – Circuit
Pushing the CONTINUE button will cause the specified Routing Circuit to be enabled. Pushing the CANCEL button will dismiss the window with no action taken.
8.13.1.1 – ip_reachable_address
Pushing the CONTINUE button will cause the specified Routing Circuit IP Reachable Address to be enabled. Pushing the CANCEL button will dismiss the window with no action taken.
8.13.1.2 – reachable_address
Pushing the CONTINUE button will cause the specified Routing Circuit Reachable Address to be enabled. Pushing the CANCEL button will dismiss the window with no action taken.
8.13.2 – egp_group
Pushing the CONTINUE button will cause the specified Routing EGP Group to be enabled. Pushing the CANCEL button will dismiss the window with no action taken.
8.13.2.1 – egp_neighbor
Pushing the CONTINUE button will cause the specified Routing EGP Group's EGP Neighbor to be enabled. Pushing the CANCEL button will dismiss the window with no action taken.
8.14 – session
Pushing the CONTINUE button will cause the Session Control Entity to be enabled. Pushing the CANCEL button will dismiss the window with no action taken.
8.15 – x25_access
Pushing the CONTINUE button will cause X.25 Access entity to be enabled. Pushing the CANCEL button will dismiss the window with no action taken.
8.16 – app
Pushing the CONTINUE button will cause the specified X.25 Access Application entity to be enabled. Pushing the CANCEL button will dismiss the window with no action taken.
8.17 – x25_client
Pushing the CONTINUE button will cause the specified X.25 Client entity to be enabled. Pushing the CANCEL button will dismiss the window with no action taken.
8.18 – x25_relay
8.18.1 – client
Pushing the CONTINUE button will cause the specified X.25 Relay Client entity to be enabled. Pushing the CANCEL button will dismiss the window with no action taken.
8.18.2 – pvc
Pushing the CONTINUE button will cause the specified X.25 Relay PVC entity to be enabled. Pushing the CANCEL button will dismiss the window with no action taken.
8.19 – x25_server
Pushing the CONTINUE button will cause the X.25 Server entity to be enabled. Pushing the CANCEL button will dismiss the window with no action taken.
8.19.1 – client
Pushing the CONTINUE button will cause the specified X.25 Server Client entity to be enabled. Pushing the CANCEL button will dismiss the window with no action taken.
8.20 – x25_protocol
8.20.1 – dte
Pushing the CONTINUE button will cause the specified X.25 Protocol DTE entity enabled. Pushing the CANCEL button will dismiss the window with no action taken.
9 – enable_disable
9.1 – MOP
9.1.1 – Circuit
Toggle buttons in the on state (filled in) represent those MOP functions enabled for the circuit. Toggle buttons in the off state (empty) represent those MOP functions disabled for the circuit. To enable a function, click on the associated toggle button until that button is in the on state. To disable a function, click on the associated toggle button until that button is in the off state. Once you have determined that all the toggle buttons are in their proper states, press the CONTINUE button to cause the appropriate Enable and Disable commands to be issued. Or press the CANCEL button to cancel the operation. In either case, you will be returned to the main window.
9.2 – Node
Toggle buttons in the on state (filled in) represent those functions enabled for the Node. Toggle buttons in the off state (empty) represent those functions disabled for the Node. To enable a function, click on the associated toggle button until that button is in the on state. To disable a function, click on the associated toggle button until that button is in the off state. The functions are: Address Enables the address watcher function. Enabling Watcher this function allows the node to update its address identifier when a change of address is detected. Disabling this function causes the state attribute to be set to off, but the node can still respond to management through its CMIP interface. CMIP Enabled automatically by the software. This Listener function permits the node to respond to management through its CMIP listener interface. Once you have determined that all the toggle buttons are in their proper states, press the CONTINUE button to cause the appropriate enable and disable commands to be issued. Or press the CANCEL button to cancel the operation. In either case, you will be returned to the main window.
10 – Getnif
10.1 – FDDI
10.1.1 – Station
10.1.1.1 – Link
Causes the link subentity to transmit a SMT NIF (Neighbor Information) request frame and await the response. If a response is received, it is displayed. getnif [node node-id] fddi station station-name link link-id target lan address timeout integer-16
10.1.1.1.1 – Arguments
o target 48-bit LAN address of the target. o timeout Value: 1-65535 Timeout, in seconds, optional.
11 – Getsif
11.1 – FDDI
11.1.1 – Station
11.1.1.1 – Link
Causes the link subentity to transmit a SMT SIF (Station Information) request frame and await the response. If a response if received, it is displayed. getsif [node node-id] fddi station station-name link link-id target lan address timeout integer-16 type configuration operation
11.1.1.1.1 – Arguments
o target 48-bit LAN address of the target. o timeout Value: 1-65535 Timeout, in seconds, optional. o type Value: Configuration or operation SIF configuration or SIF operation request.
12 – Limit
12.1 – HDLC
12.1.1 – Link
12.1.1.1 – logical_station
Limits the specified HDLC Link Logical Station exclusively to unsequenced data service.
13 – Load
13.1 – MOP
13.1.1 – Circuit
Initiates a downline load from the node you are managing to a target system. If you optionally chose to enter a Client name in the previous menu, the default load parameters for this operation were obtained by looking up the information for that MOP Client, and those parameters are present in the current display. The required arguments for this load operation are: o Address The LAN address of the target node on the circuit named in the circuit argument. o Circuit The MOP circuit you have currently selected for the load operation. The optional arguments for this load operation are: o Client A client entity to be used for this operation, if you provided one in the previous display. o Management Image A file containing initialization data for the node; data is encoded in a product-specific format. (Also see the script file argument.) This argument may be required by the target system. o Script File A file containing initialization data for the node; data is encoded as a sequence of network management commands in CMIP form. (Also see the management image argument.) This argument may be required by the target system. o Secondary Loader Specifies the name of a second file containing the software to be downline loaded. This argument may be required by the target system. o System Image Specifies the file containing the system image to be downline loaded. This argument is required for LAN circuits. If you do not supply this information as an argument for this command, you must specify a client set of parameters to provide this data. See the client argument. o Tertiary Loader Specifies the name of a third file containing the software to be downline loaded. This argument may be required by the target system. o Verification Is a hex string that must match a verification code at the receiving system in order to trigger the bootstrap mechanism so that the downline load can be performed. The default is '0000000000000000'H, or %x00-00-00-00-00-00-00-00. Pressing the OK button will cause the load command to be executed and will return control back to the main window. Pressing the RESET button will cause all the arguments to be reset back to the state they were in when you first entered this display. Pressing the CANCEL button will return you to the main window. No load command will be issued.
13.1.2 – Client
Initiates a downline load from the node you are managing to a target client system. The required arguments for this load operation are: o Address The LAN address of the target node on circuit named in the circuit argument. o Circuit The MOP circuit over which the load operation is to occur. The optional arguments for this load operation are: o Management Image A file containing initialization data for the node; data is encoded in a product-specific format. (Also see the script file argument.) This argument may be required by the target system. o Script File A file containing initialization data for the node; data is encoded as a sequence of network management commands in CMIP form. (Also see the management image argument.) This argument may be required by the target system. o Secondary Loader Specifies the name of a second file containing the software to be downline loaded. This argument may be required by the target system. o System Image Specifies the file containing the system image to be downline loaded. This argument is required for LAN circuits. If you do not supply this information as an argument for this command, you must specify a client set of parameters to provide this data. See the client argument. o Tertiary Loader Specifies the name of a third file containing the software to be downline loaded. This argument may be required by the target system. o Verification Is a hex string that must match a verification code at the receiving system in order to trigger the bootstrap mechanism so that the downline load can be performed. The default is '0000000000000000'H, or %x00-00-00-00-00-00-00-00. Pressing the OK button will cause the load command to be executed and will return control back to the main window. Pressing the RESET button will cause all the arguments to be reset back to the state they were in when you first entered this display. Pressing the CANCEL button will return you to the main window. No load command will be issued.
14 – Loop
14.1 – Loopback application
Starts a loop test between the loopback applications on the specified source and destination nodes. The node keyword specifies the node from which the loop messages are sent. If you omit this keyword, the test is performed from the node on which you issue the loop command. The name or address argument specifies the node whose loop mirror is used to reflect the messages back to the originator. Specify either the name or address (but not both). address tower-set count integer loop [node node-id] loopback application format hex-string length integer name full-name
14.1.1 – Characteristics
o address tower-set Number of the destination for loopback messages, in the form of a protocol tower. Specify either this argument or the name argument. o count integer Default: 1 Value: 0-4294967295 Number of loop messages to be sent to the loop mirror. The test is complete when this number of loop messages has been reflected back by the loop mirror. o format hex-string Default: 55 Value: 00-FF Content of the data field of a loop message. Enter a pair of hexadecimal digits. Each octet in the data field of a loop message has this value. o length integer Default: 40 Value: 0-65534 Length, in octets, of the data field in each loop message. o name full-name DNS name of the node to which loopback messages are sent. Specify either this argument or the address argument, but not both.
14.2 – MOP
14.2.1 – Circuit
Performs a loop operation with another system. If you optionally chose to enter a Client Name in the previous menu, the default loop parameters for this operation were obtained by looking up the information for that MOP Client, and those parameters are present in the current display. The required arguments for this loop operation are: o Address The LAN address of the target node on the circuit named in the circuit argument. o Circuit The MOP circuit you have currently selected for the loop operation. The optional arguments for this loop operation are: o Client A client entity to be used for this operation, if you provided one in the previous display. o Count An integer representing the number of messages to be looped. On failure of the loop test, a the count of messages successfully looped will be displayed. o Format Value of each byte in the test data part of each loop message. The default results in alternating 0 and 1 bits. o Length Integer representing length of the test data part of each loop message. The maximum and minimum permitted values depend on the particular data link in use. o Assistance Type Degree of loopback assistance required, for LAN circuits only. Valid values are none, transmit, receive, and full. o Assistant Address LAN address to be used as a loopback assistant. The involvement of the assistant depends on the assistance type parameter. For assistance of type none, no assistant is needed, and is ignored if specified. For other values, an assistant is required. If not specified, an assistant is located by first sending a request to the loopback assistant multicast address. o Assistant System A MOP Client entity, from which an assistant address is obtained. Meaningful for LAN circuits only, see assistant address. Pressing the OK button will cause the loop command to be executed and will return control back to the main window. Pressing the RESET button will cause all the arguments to be reset back to the state they were in when you first entered this display. Pressing the CANCEL button will return you to the main window. No loop command will be issued.
14.2.2 – Client
Performs a loop operation with the specified client system. The required arguments for this loop operation are: o Address The LAN address of the target node on the circuit named in the circuit argument. o Circuit The MOP circuit over which this loop operation is to be performed. The optional arguments for this loop operation are: o Count An integer representing the number of messages to be looped. On failure of the loop test, a the count of messages successfully looped will be displayed. o Format Value of each byte in the test data part of each loop message. The default results in alternating 0 and 1 bits. o Length Integer representing length of the test data part of each loop message. The maximum and minimum permitted values depend on the particular data link in use. o Assistance Type Degree of loopback assistance required, for LAN circuits only. Valid values are None, Transmit, Receive, and Full. o Assistant Address LAN address to be used as a loopback assistant. The involvement of the assistant depends on the assistance type parameter. For assistance of type none, no assistant is needed, and is ignored if specified. For other values, an assistant is required. If not specified, an assistant is located by first sending a request to the loopback assistant multicast address. o Assistant System A MOP Client entity, from which an assistant address is obtained. Meaningful for LAN circuits only, see assistant address. Pressing the OK button will cause the loop command to be executed and will return control back to the main window. Pressing the RESET button will cause all the arguments to be reset back to the state they were in when you first entered this display. Pressing the CANCEL button will return you to the main window. No loop command will be issued.
15 – Query
15.1 – MOP
15.1.1 – Circuit
Initiates an XID exchange between the system you are managing and the system specified by the LAN Address below. If you optionally chose to enter a Client Name in the previous menu, the default query parameters for this operation were obtained by looking up the information for that MOP Client, and those parameters are present in the current display. The required arguments for this query operation are: o Address The LAN address of the target node on the circuit named in the circuit argument. o Circuit The MOP Circuit entity you have currently selected for the query operation. The optional arguments for this query operation are: o Client A client entity to be used for this operation, if you provided one in the previous display. o SAP An octet representing the Service Access Point (on the target system) to which the XID message is to be sent. Pressing the OK button will cause the query command to be executed and will return control back to the main window. Pressing the RESET button will cause all the arguments to be reset back to the state they were in when you first entered this display. Pressing the CANCEL button will return you to the main window. No query command will be issued.
15.1.2 – Client
Initiates an XID exchange between the system you are managing and the system specified by the LAN Address below. The required arguments for this query operation are: o Address The LAN address of the target node on the circuit named in the circuit argument. o Circuit The MOP Circuit over which the query operation is to be performed. The optional argument for this query operation is: o SAP An octet representing the Service Access Point (on the target system) to which the XID message is to be sent. Pressing the OK button will cause the query command to be executed and will return control back to the main window. Pressing the RESET button will cause all the arguments to be reset back to the state they were in when you first entered this display. Pressing the CANCEL button will return you to the main window. No query command will be issued.
16 – Rename
16.1 – Node
Changes the node's name within the node and does not affect the name server directly. It uses the new name and an immediate "keep me here" transaction with the name servers which then update themselves based on the node's new name. The node's new fullname is a required argument. Pressing the CONTINUE button will cause the node to be renamed. Pressing the CANCEL button will dismiss the window with no rename action taken.
17 – Reset
17.1 – evd
17.1.1 – outbound_stream
Pushing the CONTINUE button resets the catchall, specific, and global filters to the default value for the specified Event Dispatcher Outbound Stream entity. It causes these filters to be reset to the values they had when the entity was created. It is equivalent to setting the values for these filters to their defaults. Pushing the CANCEL button dismisses the window, and no reset action is taken.
17.1.2 – Sink
Pushing the CONTINUE button resets the catchall, specific, and global filters to the default value for the specified Event Dispatcher Sink entity. It causes these filters to be reset to the values they had when the entity was created. It is equivalent to setting the values for these filters to their defaults. Pushing the CANCEL button dismisses the window, and no reset action is taken.
18 – Shutdown
18.1 – event_dispatcher
18.1.1 – outbound_stream
Pushing the CONTINUE button requests an orderly shutdown of the connection between the specified Event Dispatcher Outbound Stream entity and the sink partner. The shutdown directive attempts an orderly shutdown of the connection in cooperation with the sink. Pushing the CANCEL button dismisses the window, and no shutdown action is taken.
19 – Test
19.1 – evd
Pushing the CONTINUE button causes an event be logged to test the entire event logging subsystem. This tests the complete event logging system from entity to manager, causing the test requested event to be logged. Pushing the CANCEL button dismisses the window, and no test action is taken.
19.2 – MOP
19.2.1 – Circuit
Initiates an XID test between the system specified by the LAN Address described below. If you optionally chose to enter a Client Name in the previous menu, the default test parameters for this operation were obtained by looking up the information for that MOP Client, and those parameters are present in the current display. The required arguments for this test operation are: o Address The LAN address of the target node on the circuit named in the circuit argument. o Circuit The MOP circuit you have currently selected for the test operation. The optional arguments for this test operation are: o Client A client entity to be used for this operation, if you provided one in the previous display. o Count An Integer representing the number of test messages to be sent. o Format Value of each byte in the data part of each test message. The default results in alternating 0 and 1 bits. o Length Integer representing Length of the data part of each test message. The maximum and minimum permitted values depend on the particular data link in use. o SAP An octet representing the Service Access Point (on the target system) to which the XID message is to be sent. Pressing the OK button will cause the test command to be executed and will return control back to the main window. Pressing the RESET button will cause all the arguments to be reset back to the state they were in when you first entered this display. Pressing the CANCEL button will return you to the main window. No test command will be issued.
19.2.2 – Client
19.2.2.1 – Circuit
Initiates an XID test between the system specified by the LAN Address described below. The required arguments for this test operation are: o Address The LAN address of the target node on the circuit named in the circuit argument. o Circuit The MOP circuit over which the test is to occur. The optional arguments for this test operation are: o Count An integer representing the number of test messages to be sent. o Format Value of each byte in the data part of each test message. The default results in alternating 0 and 1 bits. o Length Integer representing Length of the data part of each test message. The maximum and minimum permitted values depend on the particular data link in use. o SAP An octet representing the Service Access Point (on the target system) to which the XID message is to be sent. Pressing the OK button will cause the test command to be executed and will return control back to the main window. Pressing the RESET button will cause all the arguments to be reset back to the state they were in when you first entered this display. Pressing the CANCEL button will return you to the main window. No test command will be issued.
20 – Testevent
20.1 – evd
20.1.1 – outbound_stream
20.1.2 – Sink
21 – UNLIMIT
21.1 – HDLC
21.1.1 – Link
21.1.1.1 – logical_station
Pressing the CONTINUE button will enable sequenced and unsequenced data service for the specified Logical Station. Pressing the CANCEL button will dismiss the window, and no Unlimit action will be taken.
22 – Update
22.1 – session_control
22.1.1 – backtranslation_softlink
Pushing the CONTINUE button will update a the specified Backtranslation Softlink entity. Pushing the CANCEL button will dismiss the window, and no update action will be taken.
22.1.2 – tower_maintenance
Pushing the CONTINUE button updates the specified Tower Maintenance entity. Pushing the CANCEL button will dismiss the window, and no update action will be taken.