CREATE_WINDOW Creates a window -- an area on the screen for displaying data; optionally returns a window for use with other TPU procedures. You specify the screen line number at which the window starts and the length of the window. Syntax [window :=] CREATE_WINDOW (integer1, integer2, {OFF | ON}) Parameters integer1 The screen line number at which the window starts. integer2 The number of rows in the window. OFF To turn off the status line for the window. ON To turn on the status line for the window. Example new_window := CREATE_WINDOW (11, 10, ON); Creates a window that starts at screen line number 11 and is 10 rows long, and assigns it to the variable NEW_WINDOW. A status line is displayed, appearing as the last row of the window. To make this window visible, you must associate an existing buffer with it and map the window to the screen with the following statement: MAP (new_window, buffer); Related topics CREATE_BUFFER MAP