/INITIALIZATION[=init-file] (default) /NOINITIALIZATION Determines the initialization file you want to use, if any. Processing this qualifier depends on the TPU application you are using. An EVE initialization file contains a list of EVE commands you want executed, typically to set margins, tab stops, and other attributes, or to define keys that you do not otherwise save in a section file. You cannot use wildcards to specify the initialization file. You can specify only one initialization file at a time. Default file type is .EVE. There are three ways to specify the EVE initialization file you want to use: o Name the initialization file EVE$INIT.EVE. By default, EVE first looks for this initialization file in your current directory. If the file is not found there, EVE then looks for it in SYS$LOGIN (your top-level, login directory). Thus, you can have different initialization files for different directories or subdirectories, and you can have a "standard" initialization file in SYS$LOGIN for editing in directories that do not have an EVE$INIT.EVE file. o Define the EVE$INIT logical name to specify the initialization file. This lets you use that initialization file for all editing sessions---including when you invoke TPU within MAIL or other utilities---and lets you keep that file in any convenient directory or subdirectory. Defining the logical name overrides the search for the EVE$INIT.EVE file. If you omit parts of the file specification from the logical name definition---for example, if you do not specify a device (disk)---EVE supplies them from SYS$DISK:EVE$INIT.EVE or SYS$LOGINEVE$INIT.EVE. You can put the definition in your LOGIN.COM file. For example, the following commands define EVE$INIT as MYINIT.EVE in your top-level, login directory and then invoke EVE using that initialization file: $ DEFINE EVE$INIT sys$login:myinit $ EDIT/TPU o Use /INITIALIZATION= and specify the initialization file on the command line. This overrides any definition of the EVE$INIT logical name and overrides the default search for the EVE$INIT.EVE file. If you omit parts of the file specification---for example, if you do not specify a device (disk)---EVE supplies them first from the logical name (if defined), and then from SYS$DISK:EVE$INIT.EVE or SYS$LOGINEVE$INIT.EVE. For example, the following command invokes EVE, using an initialization file named MYINIT.EVE in your current, default directory: $ EDIT/TPU /INITIALIZATION=myinit If you do not want an initialization file executed, use /NOINITIALIZATION---typically if you defined the EVE$INIT logical name or created an EVE$INIT.EVE file but do not want it executed for a particular editing session. Also, /NOINITIALIZATION makes startup faster because EVE then does not search for an initialization file and does not have to parse commands at startup. At startup, EVE executes an initialization file (if any) after TPU loads the section file and executes a command file (if any). Thus, you can use an initialization file in conjunction with a TPU command file. Settings and key definitions in an initialization file override those in a section file or command file. When you invoke EVE, commands in an initialization file for margins, tab stops, and other buffer settings apply to the MAIN buffer (or buffers initially created from your input files) and to an EVE system buffer named $DEFAULTS$. Buffers created during the session will have the same settings as $DEFAULTS$. For more information, use the online help in EVE and read the topic called Defaults. If a command in an initialization file is incomplete---for example, if a command requires a file name, search string, or other parameter ---EVE prompts you for the required information before going on. You can also execute an initialization file during an EVE session by using the @ command (at sign). This is useful to execute a series of related commands or to set attributes or define keys for particular kinds of editing. An initialization file is somewhat slower than a section file or TPU command file, depending on the number of commands to be executed. If you want to define several keys, you should save them in a section file. For more information, see the Extensible Versatile Editor Reference Manual or use the online help in EVE and read the topic called Initialization Files.