By default,the editor window displays an empty text buffer, called dbg_editor_main. If you are debugging a program at the time you invoke the editor, however, the editor window displays this program, names the filled text buffer with its specification, and places dbg_editor_main on the buffer menu as an alternative text buffer. The editor allows you to create any number of text buffers by choosing New (for empty text buffers) or Open (for existing files) from the File menu. The name of each buffer appears in the buffer menu. You can cut, copy, and paste text across buffers by choosing items from the Edit menu and selecting buffers from the buffer menu.