/STATIC /NOSTATIC Enables you to override the debugger's default determination of whether a specified variable (watchpoint location) is static or nonstatic. The /STATIC qualifier specifies that the debugger should treat the variable as a static variable, even though it might be allocated in P1 space. This causes the debugger to monitor the location by using the faster write-protection method rather than by tracing every instruction. The /NOSTATIC qualifier specifies that the debugger should treat the variable as a nonstatic variable, even though it might be allocated in P0 space, and causes the debugger to monitor the location by tracing every instruction. Be careful when using these qualifiers.